Arcana Unleashed - Rubric of the Red Wizard
The Weave fractures, birthing unseen arcane power across the realms. Harness forgotten arts as ancient forces stir, the world calls out for heroes
$20.00
/ Session
Details
2 players following this game
Once / Sunday - 7:00 PM UTC
Oct 25
Session Duration / 3–4 hours
0 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Game Description - This taster one-shot draws you and your party into a world of high magic & high stakes where the new powers unleashed in Arcana Unleashed are on full display for you and your teammates to wield. Choose from six formidable pre-generated characters to experience the raw power of new subclasses, including the Necromancer Wizard, Arcane Archer Fighter, Arcane Cleric, and Vestige Warlock, all in a single action-packed session without committing to an extended campaign. Whether you are uncovering lost lore in an ancient wizard's tower, navigating deadly traps within a timeless labyrinth, or ducking for cover as fireballs erupt around you, this is high magic in its purest form.
Game style
Combat Heavy
Puzzle / Mystery Focused
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
Less than a year on StartPlaying
25 games hosted
Highly rated for: Storytelling, Creativity, Inclusive
Average response time: 4 hours
Response rate: 100%
About me
I'm Rob, I've been DMing for friends for the last 7 years and for paying tables for the last 2. At my table, I believe we are all there to tell a collective story together. I encourage good-natured roleplay and respectful humour so everyone can feel they are part of the team. With a background in creative writing and improv comedy, I offer a table where the story captures your imagination, and even the daftest jokes help tell the story we're telling together.
View Profile →Character creation
Creating your character
For this adventure, players will be given a choice of six formidable pre-generated characters. Each hero is expertly built at Level 6 to showcase the full power of the new options available in the Arcana Unleashed book. You will get hands-on experience with exciting new sub-classes such as the Necromancer Wizard, Arcane Archer Fighter, Arcane Cleric, and Vestige Warlock alongside new spells, thematic backgrounds, and game-changing feats. Every character comes fully equipped and ready to dive directly into high-magic combat and intrigue, letting you experience the raw power of the expanded rule-set without any prep work.
What to expect
Preparing for the session
We will be utilizing D&D Beyond as our primary digital hub for character creation, character sheets, and Virtual Tabletop (VTT) functionality. Please ensure your D&D Beyond account is connected to our active campaign link prior to the session start so that you can easily access and select your preferred pre-generated character. All maps, token tracking, dice rolls, and tactical combat encounters will be seamlessly integrated through the D&D Beyond VTT interface. For real-time voice and video communication during the game, we will be using Discord. Our dedicated server includes designated text and voice channels where players can coordinate tactics, discuss character backstories, and plan strategic moves between sessions. We recommend joining the Discord server at least 15 minutes before the scheduled start time to test your microphone and camera setup.
What Rob - Of the Stone Shy Archive brings to the table
My approach to Game Mastering is centred on collaborative storytelling. Expect an emphasis on role-play, with rich narration and description, and fast-paced, occasionally brutal combat. I ensure a sense of fair play and encourage player experimentation in all encounters.
Homebrew rules
Drinking potions as a bonus action as well as potions do maximum possible healing Brutal Critical Hits: When you crit, you deal Max Damage for the first set of dice, then roll the second set normally + modifiers. Flanking gives a flat +2 bonus to hit and to damage, not advantage.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Rob - Of the Stone Shy Archive creates a safe table
Safety & Boundaries Before we begin, I will message each player to outline the adventure’s themes and establish clear player boundaries. I am committed to adapting this story to ensure everyone at the table feels comfortable and respected. During play, we will use the Red Flag Rule: If any content from the GM or another player crosses a line or causes distress, simply "raise a red flag." We will immediately pause for a five-minute break to address the issue, either publicly or privately, and adjust the scene before continuing.
Content warnings
Safety tools used