Image by Gustave Moreau, Study for Lady Macbeth (1851)
Painted in Red 🥀 A Gothic Daggerheart Adventure
You’ve been summoned to investigate a noblewoman’s death. Her final moments point to a haunted portrait where a woman in red moves closer every night.
$25.00
/ Session
Details
Weekly / Saturday - 10:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 4–6 Sessions
0 / 4 Seats Filled
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About the adventure
'Painted in Red' is a short horror adventure set in the gothic world of Andaluria: sunny vineyards by day and monsters lurking in the dark at night. You’ll play a band of monster hunters summoned to a lavish manor, where a noblewoman has been found dead beneath an ancient family portrait. Inside the painting, a figure in red has appeared—and something about the family history doesn’t add up once you start digging. Investigate the manor, uncover the old secrets of the Valera family and reveal the true nature of the monster you're hired to face. 🩸 'Dark Heart of Andaluria' Campaign Frame — Decadent estates, candlelit manors, ghost stories and beautiful things hiding terrible truths...is there anything better? 🌙 If you're a fan of Castlevania, The Witcher, The Haunting of Hill House and Crimson Peak, lit your lantern and hope you survive the night. 🕯️ Both Core and Hope & Fear content are available for character creation. New to Daggerheart? Choose a pre-generated character and dive right in! 🎠LGBTQ+ Friendly — Open to everyone, at the table and in your character.
Game style
Roleplay Heavy
Puzzle / Mystery Focused
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
8 games hosted
Highly rated for: Storytelling, Beginner Friendly, World Builder
About me
I like my games how I like my tea: hot, honest, and better with company. And like my tea, I like my worldbuilding steeped in history. I've been playing and discovering worlds for fifteen years now—care to join me for your next adventure? I'm an Italian GM, bilingual in English and Italian, with EU- and US-friendly playing times (one of the benefits of being a night owl!). My first adventure was Homer's 'Odyssey'. Long before I ever filled my first character sheet, I was fascinated by stories of people setting out into the unknown, discovering strange places, meeting unforgettable characters, and returning home changed by the journey. That feeling has stayed with me ever since, and it's a the heart of how I approach tabletop games: every campaign is an adventure, and every world is shaped by the people who live and play in it! I started out as a player on play-by-post forums before joining my first Pathfinder 1e session. I was incredibly lucky to experience a campaign that took us all the way from level 1 to level 20, mythic tiers included. Since then, I've run long campaigns primarily in Pathfinder, D&D 5e, and Daggerheart, with plenty of detours into pretty much everything. I've been behind the screen for more than seven lucky years now, and nobody's complained yet. If you're looking for a table where there's room for curiosity, good stories, unexpected turns, and a little bit of magic, pull up a chair. I'd be glad to have you along for the journey.
View Profile →Character creation
Creating your character
We'll create the characters during Session 0, just come prepared with a concept you'd like to play. Or if you prefer, there will be pre-generated Level 2 characters to choose from, to which you'll be able to add your own inputs and story details.
What to expect
Preparing for the session
We'll play using Discord for voice (no camera needed!) and Foundry VTT for dice rolling and combat.
What sixter brings to the table
Andaluria is a land full of vineyards, candlelit manors, ancient superstitions, strange NPCs, and monsters that may be more complicated than they first appear. Expect a gothic, cinematic and character-driven game, set within a world that changes drastically between day and night. I love when horror is slow, atmospheric and slowly creeps into the characters' minds. Lots of mystery and investigation, leading to a combat! I will strive to do character voices and mannerism and I take care in describing the world around you so you can immerse yourself with music as well.
Homebrew rules
I do not approve of AI-generated character portraits and I will not use AI in my games. Happy to help you out in looking for a character portrait, or if needed I can draw one myself!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How sixter creates a safe table
I will provide a survey regarding triggers, veils and lines so that we are all comfortable playing a horror adventure together.
Content warnings
Safety tools used