Tomb of Annihilation: The epic adventure
Deep in the jungle of Chult, a mysterious death curse is draining the life force of anyone ever raised from the dead. Syndra Silvane wishes to talk.
$10.00
/ Session
Details
Weekly / Saturday - 3:30 PM UTC
Session Duration / 4–6 hours
0 / 20 Seats Filled
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About the adventure
Welcome to Chult, a land where death is absolute. Deep within the trackless, dinosaur-infested jungles, something ancient and cruel is twisting the cosmic order. A horrific global phenomenon known as the Death Curse has awoken. Anyone who has ever been raised from the dead is rapidly wasting away into dust, and when the living die, their souls are swallowed whole. You have been hired by the afflicted noble Syndra Silvane to map the wilderness, hunt down the source of this rot, and destroy it before the clock runs out. This is Tomb of Annihilation in "Meat Grinder" mode. The traps are devastating, the combat is brutal, and resurrection magic is completely broken. At this table, your choices carry massive weight. One wrong step can spell permanent death for your hero. Because the environment is unapologetically lethal, my DM style is highly adaptive to how our group wants to overcome these hurdles. As long as you are dedicated to showing up every week and helping us weave a legendary, unforgettable narrative, you will fit right in. To face this ultimate nightmare, you will build ultimate heroes. I am opening up specific, powerful homebrew rules to give your characters the edge they desperately need. You will roll stats using 4d6 (rerolling all 1s), giving you heroic baseline attributes. Every character gains a free Feat at level 1—and if your chosen race already grants a feat, you get a second one. Furthermore, we are utilizing the custom Talents system, granting your adventurer a unique talent at level 1 and every 3rd level after that. You will start with both standard starting equipment and your full starting gold to customize your kit from day one. Who is this for? This game is tailor-made for dedicated storytellers who love deep character customization, high-power builds, and high-stakes survival. If you are excited by the challenge of creating a uniquely powerful hero and testing their wits against the deadliest dungeon ever built, then pack your rations, sharpen your blades, and get ready to tell a story you'll talk about for years.
Game style
Combat Heavy
Puzzle / Mystery Focused
Rule of Cool (RoC)
Dungeon Crawl
Roleplay Lite
Meet the Game Master
5 years on StartPlaying
About me
My name is Ryan I have GM a couple of games for my friends. My goal is to create campaigns that will immerse you, and make you forget who you are, and feel like you are your character.
View Profile →Character creation
Creating your character
Starting Level: 1st Races: All (Run homebrew by me first) Starting Equipment: Roll for gold, and take starting equipment Starting Feat: Everyone gets a starting feat, races that give you a feat lets you get 2. Talent: You get a talent at 1st, 3rd, and every 3 levels . You pick a talent from one of the 3 Character Options: Talents books. State Generation Roll: 4d6 reroll all 1's, and roll 7 times drop the lowest Point buy: 27 points Standard Array: 15, 14, 13, 12, 10, and 8 Homebrew : I would prefer you use my provided homebrew , I am willing to look at 3rd party homebrew. Blackstaff spells can't be taken they have to be found or bought
What to expect
Preparing for the session
Join my discord, that will also provide the link to the Foundry VTT server.
What Ryan brings to the table
I will provide homebrew books, and the Foundry VTT server.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Ryan creates a safe table
If there is anything that makes you unconfutable message me, or use the Safety Tools in Foundry VTT.
Content warnings
Safety tools used
