Star Wars: The Dark Council (Rebel-Era, Sandbox, High-Force, D6)

Star Wars: The Dark Council (Rebel-Era, Sandbox, High-Force, D6)

A group of unlikely heroes, drawn by fate, find themselves trying to stop a cabal of dark beings from fulfilling an ancient Sith Prophecy

TYPE

Campaign

SYSTEM

Star Wars D6

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$25.00

/ Session

Details

1 player following this game

Weekly / Friday - 10:30 PM UTC

Session Duration / 3–4 hours

0 / 4 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

This game will begin once 2 players have joined
About the adventure

A long time ago, in a galaxy far, far away... Amidst the chaos of the Rebel Alliance's fight against the Galactic Empire, a group of dark figures quietly manipulate events and slowly gather resources to help bring about an ancient prophecy that will cover the entire galaxy in eternal darkness. With everyone's attention on the rising hostilities, who will be able to stop these puppeteers in the shadows? A group of unlikely heroes, brought together by the will of the Force, find themselves being the only chance the galaxy has at stopping these dark machinations. This is where you come in. You, are one of the "unlikely heroes", called upon to challenge the Dark Council. So, what can you expect by taking up destiny's call? * An open and accepting table for all beings, of all walks of life * A system/setting easy enough for beginners but intriguing enough for seasoned veterans * A homebrewed, living sandbox Star Wars universe, 30 years in the making, with original characters, organizations, locations, and events, seamlessly melded with the source material (Legacy/EU) * Work with the GM to create a character and backstory that ties the player into the story while still giving enough freedom to go where they want * A story that can span the galaxy and the years of rebellion following the destruction of the first Death Star

Game style

Sandbox / Open World

Meet the Game Master
Streamer
Neurodivergent
No Gen AI

6 years on StartPlaying

1164 games hosted

Highly rated for: Beginner Friendly, Creativity, World Builder

Average response time: Under 1 hour

Response rate: 100%

About me

Greetings, Gamers! My name is Byron, and if there was one word I would use to describe myself; it's Gamer. 2 words? Game Master. I love Table-Top Role Playing Games, and have been playing for over half my life. I was originally introduced to Table-Top Gaming via my older brother, Joe, who ran Advanced Dungeons & Dragons (i.e. D&D 2nd Edition). Years later, I was introduced to West End Games' Star Wars RPG, on the D6 System, by my best friend, Cyrus. Everything clicked with that beloved system and it wasn't long before I was running my own games. That was almost 30 years ago, and I've hardly stopped rolling the dice ever since. From there, I've brought TTRPG's to every place I've ever called home. I was always seeking out fellow gamers, and if I couldn't find any I'd bring new players into the fold. I've started two gaming clubs at different schools, created and headed the Traditional Games department of an Anime Convention for about 7 years. Plus, I hosted a gaming podcast, called Rho Pi Gamma, through 7 successful seasons, and have even done some live stream games on Twitch. All while running home games, in person or over the net. Now, I've finally decided it was time I took this thing I had such a passion for, and make it my livelihood; as a Professional Game Master!

View Profile →
Character creation

Creating your character

I primarily use the character creation rules in the WEG Star Wars - Second Edition; Revised and Expanded Rulebook, but there are a few things I tweak. I also try and work with the players to help them make the character they want to play, but still is balanced and works within the Star Wars Universe. As such, I prefer to oversee character creation for all characters, just so I can be there to answer any questions and give feedback.

What to expect

Preparing for the session

All you'll need is a reliable computer, stable internet connection, a free account on Roll20.net, and a headset or a pair of headphones and a separate mic for voice chat. A Discord account is also recommended for a backup for voice chat and easier messaging between GM & Players.

What Byron | GreenCastle GameMaster brings to the table

I provide all needed materials, in a digital format, for the players; Tokens, Character Sheets, Custom Maps, PreGen Characters (if needed), and links to PDF's of the relevant rule/source books. My 12 years experience in using Roll20 lets me utilize these materials to a rather high degree. I have over 25 years experience behind the GM Screen, and extensive knowledge of the Star Wars Legacy Universe from being a fan since I was 3. I also have several years of Stage Theater training and experience, giving me a wide range of acting tools such as improve and voice acting. All of this combined allows me to run a very deep, immersive game with rich stories, in depth NPC's, all in a living universe that changes and adapts to the player's decisions, and grows with them on their journey!

Equipment needed to play

Internet

Computer

Microphone

Safety

How Byron | GreenCastle GameMaster creates a safe table

I'm a very open and accepting person and I try to incorporate this into my games. At the start of each campaign, I have a Session Zero, where I go over aspects of the campaign and ask if there's any subject matter that the players want to avoid. I usually call for a break halfway through the session, to give everyone a little respite, and handle out-of-game questions and/or concerns. I also have a kind of Open Door policy, so that any one, at any time, can call for a break, discussion, or to speak with me privately about anything in or around the game. Finally, I like getting feedback from my players. Even if I run an outstanding session, I feel there are always things that I could do to help improve the experience for my players. So, I use a system I picked up from a fellow Game Master called; Goods, Bads, and Uglies. Each player says one thing about the game they really liked, one thing they didn't like or thought needed improvement, and then pick something that one of the other players did that they feel deserves extra recognition or reward.

Content warnings

Guns
Language/Cursing
Mind alteration
Violence

Safety tools used

Frequently asked questions