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Barrow: The Cage. (Mutants and Masterminds superheroic horror.)
Super heroes blessed + cursed with power fight villains + monsters, and the corrupt system they control, in a modern horror setting. Gotham/Ravenloft.
$25.00
/ Session
Details
Bi-weekly / Wednesday - 12:00 AM UTC
Session Duration / 3–3.5 hours
Campaign Length / 8–10 Sessions
0 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Barrow, Massachusetts Barrow is a teeming metropolis of nearly seven million, nestled in southern Massachusetts like a tick. To those outside, it is nothing. Never heard of, never mentioned. Unless you know where you are going, or are very unlucky, or are chosen, you can drive right past Barrow on the Interstate and never notice it. To most of the world, the only things of interest in that region are the fallen whaling town of New Bedford and Lizzie Borden’s home town of Fall River…both of which are just suburbs of the bloated thing called Barrow. Barrow is a prison, and a trap. Evil is drawn here, and here it remains, caught in insane folds of space and time, believing always that it stays of its own accord. Vampires, werewolves, eldritch Things man Was Not Meant to Know...all these abound here alongside what seem, at first look, to be more run of the mill criminals and villains. But what they all have in common is surpassing evil. When Jack the Ripper stopped his spree in London, this is where old Saucy Jack fled. He still stalks the streets. And he is but one of many faces of evil, here. Though the evils are trapped here, still, they must be opposed. Contained, lest their evil spill out. And the harm they do to the innocents caught here by ill luck or responsibility must be ameliorated as best may be. The police and the courts, the whole system, belong to the monsters. This is a job for a different sort of hero. Welcome to Barrow.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Meet the Game Master
About me
I’m a military veteran (a long time ago), a father of several wonderful children, and an amateur mythologist, poet, and philosopher. I've been playing and running games for 42 years, a partial list of which is on my home page. I’m here to run games, and make that as easy and fulfilling as possible. Wanna see what I bring to the table? https://www.ofgodsandgamemasters.com/ and https://www.youtube.com/@OfGodsandGamemasters for my written work, my voice work, and my actual plays. I can run nearly any game, and that flexibility and wide knowledge improves all my games. I build deep, intense, and well-realized worlds, but my games and stories are player and player character driven and focused. I'll be glad to work with your table to create a custom setting and adventures that are absolutely bespoke and tailored to you!
View Profile →Character creation
Creating your character
We'll make characters together in session 0 so that they legitimately fit the dark setting and work with each other. Sources will include the base M&M book, Power Profiles, and the Supernatural Handbook, all of which I can share access to. We can start discussing it on my Discord once ya'll get signed up.
What to expect
Preparing for the session
Join my Discord. You won't need any VTT.
What Jack (Of Gods and Gamemasters) brings to the table
I bring good description, clear character voices, accents, deep and compelling worldbuilding, and 42+ years of experience to the table, and will provide access to needed books.
Equipment needed to play
Internet
Computer
Microphone
Webcam
Platforms used
Safety
How Jack (Of Gods and Gamemasters) creates a safe table
I use the Monte Cook Consent in RPGS form, and we'll discuss all do and don'ts in depth during session 0.
Content warnings
Safety tools used