In the Forbidden Lands everything is against you! Play-by-Post!
In the Forbidden Lands, your adventurers explore a cursed land and forgotten ruins - to survive, explore, gain gold and power, and build a stronghold!
$16.00
/ Session
Details
1 player following this game
Play by Post (Asynchronous)
Billed Weekly / Tuesday - 11:00 AM UTC
Session Duration / 2–3 hours
Campaign Length / 10–50 Sessions
0 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
For generations, the people of Ravenland have lived trapped behind cursed borders, isolated by fear, war, and the deadly Blood Mist. Now the mist has suddenly lifted - you don't know why - and the Forbidden Lands lie open once more. Ruined castles, forgotten crypts, ancient battlefields, and isolated villages are now open to be explored... and lost treasures wait for those brave or reckless enough to claim them — but powerful factions are also working to uncover the secrets buried beneath the land. In the Forbidden Lands you will explore a harsh open-world fantasy setting shaped by survival, discovery, and ambition. Your party may become treasure hunters, mercenaries, explorers, outlaws, or reluctant heroes as rival powers close in and old evils awaken. The Forbidden Lands game focuses on atmosphere, emergent storytelling, meaningful choices, and sandbox exploration. Expect dangerous travel, (simple) resource management, deadly combat, faction intrigue, mysterious ruins, intriguing random encounters, and moments where greed, fear, and desperation drive the story forward. The world of Forbidden Lands reacts to your actions, and survival often depends more on preparation and creativity than brute force. This game is ideal for players who enjoy gritty fantasy, hex-crawl exploration, survival mechanics, and player-driven adventures. No prior experience with Forbidden Lands is needed — new players are welcome. The first goal in Forbidden Lands is to survive...if you can. Beyond that, get rich and powerful if that is your desire. Carve out your own stronghold. Or, try to change this part of the world ... This adventure is an asynchronous play-by-post adventure. Asynchronous games are played as and when people have the time to play and no more than one person has to be online at the same time. You post at times that work for you and I do the same. Play-by-post is a fantastic way to play a Fantasy adventure when you can't play online or face-to-face. Make a post and read the story as it evolves. By joining the game you agree to post at least once a week, more is better and more fun. As each player posts, the story and the characters evolve. I will tend to post one or more times per day, responsive to how often you post (you post more, I post more...) There is no specific time of the day, or day of the week, when this game is played. You post when you can (at least once per week and hopefully most days), and you can post as much as you like, and I will respond daily (up to several times per day dependent on the setting, combat or character interaction). Play-by-Post is very beginner friendly. We're just telling a story together. But what a story!! The character creation session and process is free.
Game style
Hexcrawl / Exploration
Play By Post
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
2 years on StartPlaying
454 games hosted
Highly rated for: Inclusive, Beginner Friendly, Creativity
About me
I've been running roleplaying games since 1980 in person, and GM'ing games on-line since January 2025 I play "rule of cool" and I look forward to roleplay with you!
View Profile →Character creation
Creating your character
We will do character creation during a free session zero period, via discord messages.
What to expect
Preparing for the session
No preparation required. When you sign up I will message you my discord server link.
What Swords and Sorcery brings to the table
I bring boundless enthusiasm and energy, 45 years of GM'ing experience, a beautiful map and location illustrations which I'll post on discord as we go. We'll have lots of fun... and adventure... and danger...
Homebrew rules
Homebrew rule: Your characters will start each adventure with some Willpower points to use for spells or talents, so they don't have to push a roll to generate the first few points. There may be other homebrew rules we decide to incorporate after playing for a bit.
Equipment needed to play
Internet
Computer
Platforms used
Safety
How Swords and Sorcery creates a safe table
we will cover lines and veils (things you or I don't want to see in the game) via discord.
Content warnings
Safety tools used