Dive into the Abomination Vaults!

Dive into the Abomination Vaults!

Pathfinder 2e: Abomination Vaults A legendary megadungeon adventure for heroes who dare descend into darkness.

TYPE

Campaign

LEVELS

5–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Wednesday - 5:00 PM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

I have been running tabletop RPGs for over 7 years, with most of that time spent between D&D 5e and Pathfinder 2e. While I enjoy both systems, Pathfinder 2e is where I feel most at home. Its tactical depth, character customization, and encounter design create some of the most satisfying adventures I've experienced as both a player and a Game Master. My games are built around three principles: challenge, fairness, and fun. Combat will be tactical and meaningful. I run encounters as intelligently as the creatures would, and I expect players to think strategically, work together, and make use of their abilities. Victory should feel earned. At the same time, I don't believe in "gotcha" moments or adversarial GMing. My goal is to challenge the party, not defeat it. If your group succeeds, it should be because you made good decisions and overcame difficult obstacles. I generally run Pathfinder 2e close to the Rules as Written. The system is carefully balanced, and I find that sticking to its core mechanics creates the best experience for everyone at the table. Creativity is always welcome, but I prefer finding solutions within the framework of the game rather than bypassing it entirely. New players are absolutely welcome. Pathfinder 2e can seem intimidating at first, but I enjoy teaching the system and helping players discover what makes it special. You don't need prior experience to join one of my games—just a willingness to learn and work with the team. While the adventures may be dangerous, the atmosphere at the table is relaxed and friendly. Questions are encouraged, mistakes are part of learning, and everyone deserves a chance to contribute. My goal is to create a game where players feel comfortable, respected, and excited to come back every week. If you're looking for a Pathfinder 2e game with tactical combat, meaningful choices, fair rulings, and a laid-back group of people who enjoy overcoming challenges together, you'll fit right in.

Game style

Combat Heavy

Dungeon Crawl

Roleplay Lite

Rules as Written (RaW)

Tactical / Crunchy

Game themes

Meet the Game Master

5.0

(3)

1 year on StartPlaying

14 games hosted

Highly rated for: Inclusive, Beginner Friendly, Creativity

About me

Hi there! I'm a passionate tabletop RPG gamemaster with 7 years of experience running both D&D 5e and Pathfinder 2e campaigns. Over time, Pathfinder 2e became my favorite system thanks to its depth, balance, and tactical gameplay — I love how robust and rewarding it is for both players and GMs alike. If you enjoy collaborative storytelling, tactical combat, and epic fantasy adventures, I’d love to roll some dice with you!

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Character creation

Creating your character

We'll discuss your character idea on Discord. I'll help you make your character if you need, and you can use any common and uncommon options in PF2e (and if you wanna use any Rare options, we can talk about it!)

What to expect

Preparing for the session

You'll join my Discord server and I'll provide you the FoundryVTT link for the game.

What Grok brings to the table

My goal is to provide a fun, welcoming, and engaging Pathfinder 2e experience where everyone at the table feels comfortable contributing to the story. Whether you're a veteran player or completely new to the system, you'll find a friendly and patient environment where questions are encouraged and teamwork is celebrated. I run Pathfinder 2e largely as written because I believe the system shines when its mechanics are allowed to do what they were designed to do. Players can expect fair rulings, consistent application of the rules, and encounters that reward tactical thinking, preparation, and cooperation. That said, creativity is always encouraged, and I enjoy working with players to find exciting solutions within the framework of the game. Combat is one of my favorite aspects of Pathfinder 2e. Expect challenging and tactical encounters where positioning, teamwork, resource management, and smart decision-making matter. Victory is rewarding because the threats are real, and overcoming difficult obstacles is part of what makes heroic adventures memorable. Outside of combat, I enjoy bringing the world to life through roleplay, exploration, and meaningful choices. Player decisions have consequences, NPCs have their own motivations, and the story develops naturally based on the actions of the party. I use maps, visual aids, and ambient music to help create atmosphere and immersion without slowing down gameplay. My focus is always on keeping the game moving at a good pace while ensuring everyone has opportunities to participate and shine. Above all, I strive to create a table that is respectful, relaxed, and collaborative. We're here to tell an exciting story together, overcome dangerous challenges, and have a great time doing it.

Homebrew rules

No homebrew.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Grok creates a safe table

I run my tables with the utmost respect and care toward my players. We'll have a session 0 to discuss the campaign's themes. Before every session, I'll go around the table asking how everyone is and how they are feeling about the session, and the same afterwards. We'll have breaks when necessary.

Content warnings

Blood
Cannibalism
Character Death
Cults
Death
Devils / Demons / Fiends
Drugs (addiction, use, withdrawal)
Hostages
Illness
Torture
Violence

Safety tools used

Frequently asked questions