The Ghostlight Express: A Crooked Moon Adventure (Level 3)

Image by Holly Lucero

The Ghostlight Express: A Crooked Moon Adventure (Level 3)

"The Ghostlight don’t care where you think you’re headed. It only takes you where you need to go. Once you board, there’s no turning back!" ~ Vagrant

TYPE

One-Shot

LEVELS

3

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 NEEDED TO START
$10.00

/ Session

Details

2 players following this game

Once / Monday - 10:00 PM UTC

Oct 19

Session Duration / 4–5 hours

2 / 6 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

This game will begin once 4 players have joined

Meet your party members

2/6

About the adventure

At the stroke of midnight, a ghastly fog rolls in, and with it, the blast of a haunting train whistle that sounds more like a choir of wailing souls. When the old black locomotive rolls out of the gloom, you know deep in your trembling heart that you have a one-way ticket to the afterlife. The Ghostlight Express thunders its call, and it’s time for you to hop aboard. Great for beginners! This adventure is designed for four to six level 3 characters. Take a haunted train ride, to the afterlife, but be weary of the train's denizens. Perfect for the Halloween season!

Meet the Game Master

5.0

(8)

LGBTQ+
Queer
Educator
Voice Actor

1 year on StartPlaying

49 games hosted

Highly rated for: Creativity, World Builder, Voices

About me

Hosted by Game Master Ryvan - you can expect a very story driven narrative with opportunities to roleplay, interact with characters & fight new and interesting foes. We promote a welcoming, inclusive and safe environment for adventurers to be themselves and delve into the character they create. If you have questions before signing up send the Game Master a message.

View Profile →
Character creation

Creating your character

We use the 2024 rule set when creating characters. You will be provided a link to a dnd campaign within dnd beyond, there you will be able to use the Crooked Moon race list. When creating your characters: ● Stats - Point buy or Standard array ● Leveling - Milestone ● Alignment - Any ● Races - the Crooked Moon race list ● Class restrictions - None ● Item’s - Starting Equipment ● Backstories - are encouraged, how did your character perish?

What to expect

Preparing for the session

You will need: A computer with microphone & mouse (Mobile and Tablets not compatible with VTT) A Level 3 character, created through D&D Beyond Access to Discord(Voice) & Foundry VTT(Maps) (Both Free) To provide your character sheet prior to first session, by adding them to the provided DnD beyond campaign. Any questions can be directed to the GM either in Start Playing or through Discord once you've received the link. Link is often provided a week before the scheduled game.

What Ryvan_VTT brings to the table

The GM uses Foundry VTT & Discord to run the games. You can expect a narrative centered adventure, focused on the inclusion and a main plot to carry the players through. This is enhanced by ambient music and unique voice performances provided by the GM. While Rules as Written can be important for consistency, the GM rewards creativity above all, sticking closer to a rule of cool approach.

Homebrew rules

House Rules - These are rules we follow at my table, meant to enhance the game further and bring a unique experience when playing with the GM. Critical Success - Nat 20 ● Melee & Ranged attacks - follow 2024 rules ● Saving throws - when you roll a Nat 20 on a saving throw, say from a fireball, you do not take any damage, successfully dodging the attack Critical Failure - Nat 1 ● Melee attack - opens the player up to a potential opportunity attack from a foe in combat ● Ranged attack - results in the weapon jamming/braking, costing a future action to fix ● Spell attack - rebounded spell, the spell fails causing the caster to roll damage taking half instead ● Saving throws - rolling a 1 in an area of effect, a fireball for example, results in critical/double damage. Flanking is done when two allies position themselves on opposite sides of the enemy, providing all melee combatants within range advantage on attack rolls; this does not apply to ranged attacks or spells. Potions are always a Bonus Action: to drink, to administer or to pass to another player. Character Deaths - You should have a back up character idea, but do not need to share until needed in game. During the game, when a character dies, you as the player will become a ghost for the remainder of the session. This way you can still observe the story and contribute. Ghosts can provide ghostly inspiration to other players, up to 3 times. Allowing them to re-roll any d20 but will be unable to interact any further. Furthermore, if an ally is downed, but stable (making all three death saves, an ally casting spare the dying or rolling above a DC 10 Medicine check), the player may make a CON ability check, DC 20, to get back up & rejoin the fight, they do so with 1 HP.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Pen & Paper

Safety

How Ryvan_VTT creates a safe table

For the safety and wellbeing of our players, and to ensure everyone has fun, a PDF is provided prior to Session Zero for all campaign adventures that includes a questionnaire asking for potential triggers or problematic subjects to avoid in the game. Session Zero is used to set expectations and ensure all players are fully aware of the adventure ahead. The Game Master strives to create an inclusive and safe space for all players. In addition, you can expect a 10-15min break during each session.

Content warnings

Blood
Character Death
Death
Fire
Alcohol Use
Animal Cruelty
Cults
Devils / Demons / Fiends
Hostages
Kidnapping
Violence
Body Horror
Language/Cursing
Murder
Trauma

Safety tools used

Frequently asked questions