The Shadowood Expedition
A cursed forest has stood impenetrable for years. Now, it is vulnerable for the first time. Cleanse it, before its darkness can spread.
$25.00
/ Session
Details
Once / Friday - 10:00 PM UTC
Sep 4
Session Duration / 2.5–3.5 hours
0 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Shadowood Forest has been home to the Starbone Clan of orcs for decades now. These orcs seem to be limitless in number, launching endless raids between retreating into the safety of the trees. No one has been able to drive the orcs out. Even a desperate gambit to burn the forest down failed. But now, a drow strikeforce attacks the Starbone Clan. Having drow seize the forest would be even worse than the orcs. Still, the attack might distract or weaken them just enough for you to penetrate the forest's defences and deal with the orcs once and for all.
Game style
Combat Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
> Want to explore a rich, vivid and responsive world? > Enjoy fast, dynamic, interesting combat? > Want the power to tell your character's story your way, going off the railroads to follow whatever goals you wish? > Looking for a gameplay experience where every NPC has a name, goals and a story of their own? My philosophy is about fast combat, creative play and player freedom. At my table, combat and roleplaying are smooth, dangerous, flexible and fun. I write about D&D and games here: https://www.unboringdungeons.com/
View Profile →Character creation
Creating your character
You will create a Level 8 character in or before the session. Character sheets are to be hosted in Roll20. You can use anything from this list to build your character: * Any official race * Any official class * Multiclassing * The Necromancer class (created by PointyHat)
What to expect
Preparing for the session
You will need: * Discord account (free to sign up) * Roll20 account (free to sign up) * Firefox (this browser works best for Roll20) Nice to have: * Knowledge of D&D 5e * Knowledge of Roll20 You WON'T need: * any software purchases or subscriptions * any D&D experience
What William brings to the table
I'll provide a virtual tabletop (VTT), including digital player sheets, professional player resources and custom quality battlemaps. This includes the Out of the Abyss module published by Wizards of the Coast, plus official 5e expansions like Xanathar's Guide, Van Richten's Guide, Volo's Guide and plenty more. I also provide the result of dozens of hours of work creating unique maps, tokens, NPCs, monsters and mechanics. Every major NPC has a personality, including plans, desires and fears. Learning these isn't necessary but is often helpful.
Homebrew rules
> Drinking a potion is a bonus action > An optional limitbreak system - by pushing yourself to new heights, your attacks and spells become more powerful yet more volatile for a short while
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How William creates a safe table
Players can anonymously submit topics to the Lines and Veils document at any time before the session starts, or privately to me at any time after that.
Content warnings
Safety tools used