A Journey Begins: The Lost Mine

A Journey Begins: The Lost Mine

Promises broken, treasures lost. Amid a burgeoning storm, it's a race against time to find the lost mine of Phandelver and make it out alive

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

2 players following this game

Bi-weekly / Sunday - 5:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 7–15 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Set on the vibrant Sword Coast, this introductory adventure leads players If they choose, this is also the beginning of a grander adventure, and a multi-campaign arc, leading our players through many iconic Dungeons and Dragons adventures against many villains such as Strahd, Tiamat, and Vecna themselves, taking them all the way to Level 20.

Game style

Rule of Cool (RoC)

Realm Building

Roleplay Heavy

Meet the Game Master
Streamer
Asian
Voice Actor

Less than a year on StartPlaying

Highly rated for: Inclusive, Voices, World Builder

About me

Hey! My name's Jacob, and I've been a fan of tabletop games for almost two decades, initially playing many games of the Powered by the Apocalypse system, before returning to TTRPGs, and D&D specifically, during Covid. I've been a DM since, playing mainly Dungeons and Dragons, and dabbling in others like Daggerheart, Ten Candles, and Candela Obscura! I'm an actor and creative outside of this, and love the collaborative storytelling environment that TTRPG's provide, with everyone bringing their own personal take to every session, character, and story.

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Character creation

Creating your character

We can discuss Character creation in our Session Zero, but I use the 3d6 method, where you roll 4d6's for each stat, and drop the lowest. As this is an adventure aimed at beginners, all players will start at Level 1, but there aren't any restrictions on sourcebooks. That being said, if there's something completely ridiculous and homebrew, chat with me first.

What to expect

Preparing for the session

Discord is going to be our main vehicle for chat, so make sure you've got an account on there and I can add you to the channel. I would also suggest creating an account on Quest Portal which will have all VTT needs. I also recommend using D&D Beyond for ease of character creation but that's a personal preference.

What Jacob Stewart (DiceDropbear) brings to the table

As a GM, I'm a trained actor and, while I wish I was Matt Mercer level and will strive to be, I will always ensure each character is distinct. I also use ambient music through Discord to help set the scene. Personally, I believe the rules are helpful guidelines but not the end all be all, and I will always accept a reasonable Rule of Cool.

Homebrew rules

Quickly off the bat; - Health Potions can be either an action or bonus action, where an action gives you the full value of the potion, and a bonus requires you to roll what you regain. - Crunchy Crits on Nat 20s, where you immediately take the maximum damage you could roll, then whatever you roll gets added to that value along with your modifier. An example would be a crit on a dagger attack which is 1d4, then if you roll a 3 and your modifer is 2, the attack would be 9, rather than a 5 without the crit.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jacob Stewart (DiceDropbear) creates a safe table

When you first sign up for this session, I'll send out a form for you to put any lines or veils you might have, which we can lay out anonymously at the session 0. In session, X cards can be either digital or physically manifested, whichever the player is most comfortable with. I'll also leave about 15 minutes minimum to chat and cooldown after the session, just to see where people are at and how they're feeling, as well as take any feedback on board.

Content warnings

Kidnapping
Violence
Gore
Character Death

Safety tools used

Frequently asked questions