Who Dis? The mystery maze

Who Dis? The mystery maze

In this labyrinth you will have the chance to put yourself to the hardest puzzles and tests you can think of.

TYPE

Campaign

LEVELS

5–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$30.00

/ Session

Details

Weekly / Saturday - 9:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 25–75 Sessions

0 / 4 Seats Filled

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This game will begin once 2 players have joined
About the adventure

I have always loved puzzles, match games, riddles, sequence patterns, and so much more. In baldurs gate 3 when you had to match up specific positions of the light on the floor in the beginning area to unlock a door, I think that was wonderful. Sometimes even combat can be done in a riddle or puzzle like way. So what you should expect from this is to be put through logistics challenges, things that require teamwork, no lone heros or saviours of the teams. Con-language dialects, ciphers, psychics based naunce. All of it is going to be the central focus of how this plays out.

Game style

Puzzle / Mystery Focused

Game themes

Meet the Game Master
DMs Guild Writer
Podcaster
LGBTQ+
Military Veteran
Disabled
Neurodivergent
Published Writer
Artist
Game Designer

3 years on StartPlaying

Highly rated for: Rule of Cool, Inclusive, Visual Aid

About me

Heyoo, just like with poetry and stories I am adaptive and quick on my feet to changes and challenges. I never like to turn away an idea unless it is aimed to intentionally ruin another players time, their mental health or crossing their triggers. I am always open to feedback because at the end of the day I just want you to enjoy your session. It brings me joy to hear laughter and players wanting to know when we can get together again. Oh and I have of course played baldurs gate 3 extensively lol.

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Character creation

Creating your character

Combat light. You can have combat be part of your character, there won't be zero combat. However, spells like shape water you might turn into a key and freeze it for a door, or maybe elementalism you shift the air flow to turn a gear. These are examples of course. Your character should be your own Nancy Drew or Sherlock holmes. That can be done with a variety of races and classes. Don't worry about min maxing your character either, just ensure that you create something you can enjoy playing that can work within a mystery like DND game. That is not to say you are forced to have high wisdom, charisma or intelligence stats. There will be flexibility around all of those things, so just make what you find fun that can fit the theme.

What to expect

Preparing for the session

Discord and Google meet are our video platform options. I am willing to use talespire to create an interactive mystery map and maze for this campaign if there are enough players that would find that interesting. Elsewise, maps and theater of the mind should suffice for this. I'm also happy to do maps via legend keeper so that people have better ways to keep track of notes and scenes if we have to go back to something.

What Caleb Wright brings to the table

Rule of cool as always, but I will also provide digital note cards about each clue you find and awards or badges for each time you have solved a puzzle. It won't just be for the sake of exiting the maze, as something else at the end lyes waiting for you.

Homebrew rules

Open to suggestions from the players if they want anything considered. I don't mind potions as bonus actions, conversation during combat, or an increasing difficulty scale with each failure on dice checks too.

Equipment needed to play

Internet

Computer

Microphone

Computer or Mobile Device

Safety

How Caleb Wright creates a safe table

As always, one warning when triggers or boundaries are crossed by any one player. After session check ins to see how each player felt and they need adjustments. Digital consent forms with the dos and donts of the campaign.

Content warnings

Mind alteration

Safety tools used

Frequently asked questions