Where Briars Bloom
Near a flooded ravine lies the village of Syradona, built on ancient foundational stilts and the grit of three families. No one leaves until it's time
TYPE
SYSTEM
LEVELS
LANGUAGE
EXPERIENCE
AGE
$27.00
/ Session
Details
Weekly / Friday - 5:00 PM UTC
Session Duration / 2–4 hours
Campaign Length / 10–30 Sessions
0 / 6 Seats Filled
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About the adventure
A dark fantasy sandbox game in an original setting for intermediate to advanced players. The player characters receive an offer they cannot refuse and find themselves in a conflict between three families and the slowly withering village of Syradona. Their choices will inevitably carry weight as the fate of the village and its people hangs in the balance.
Game style
Sandbox / Open World
Hexcrawl / Exploration
Puzzle / Mystery Focused
Roleplay Heavy
Meet the Game Master
2 years on StartPlaying
About me
Hey, I'm Nikola! A creature with a 🧠 for systems and a ❤️ for story. You've found the good game McGuffin I run highly collaborative, role play heavy games, with a focus on dark-themes and mysteries. PS: Unapologetically committed to creating Roses and Thorns to either delight or sting you with (for the story, naturally)
View Profile →Character creation
Creating your character
- Character creation will happen during session 0 - Stats are either decided with point buy or by rolling 3d6 (with 1 reroll) - Starting level is 3
What to expect
Preparing for the session
The only requirements I have is Discord, Alchemy VTT and a willingness to be on camera so we can all gauge reactions and emotions at the table
What Nikola Steensen brings to the table
I use character voices sometimes and utilize curated music and animated scenes through alchemy. My games contain story driven, tactical and intense combat between quieter moments. I love the "rule of cool" within a certain limit of reason. I love it when players engage and try things. In these cases I will mostly make it a dice roll when unsure whether something would be possible.
Homebrew rules
Homebrew rules: - I (or the dying player) roll hidden death saves for suspense - Critical hits always have the top result of one damage die
Equipment needed to play
Internet
Computer
Microphone
Webcam
Platforms used
Safety
How Nikola Steensen creates a safe table
In session 0 we will go over: - Character Creation - Homebrew Rules - Lines & Veils Aftercare: - I will offer the players to join an after game "wind down" to relax and talk - Or have conversations should there be need to alleviate some tension at the table
Content warnings
Safety tools used