🌍 Critical Role: Adventures in Exandria | Beginner-Friendly 5e

🌍 Critical Role: Adventures in Exandria | Beginner-Friendly 5e

Old powers awaken. Your choices will shape Exandria.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
3 NEEDED TO START
$30.00

/ Session

Details

Weekly / Tuesday - 6:30 AM UTC

Session Duration / 3 hours

0 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined
About the adventure

🌍 Explore the legendary world of Exandria in a cinematic D&D 5e campaign inspired by Critical Role. The lands of Exandria are vast, ancient, and scarred by gods, wars, and heroes long gone. From the Republic of Tal'Dorei to the ambitions of the Dwendalian Empire, old powers are moving again. Forgotten magic stirs. Factions scheme. Kingdoms prepare for conflict. You are not legendary yet. You are not chosen. But your choices matter. Will you protect the realm, chase power, uncover ancient secrets, or survive the politics of empires and factions? This is a player-driven campaign with no fixed path. The world reacts to your decisions, your allies remember what you do, and your enemies adapt. What to expect: πŸ—ΊοΈ Exploration across Tal'Dorei, Wildemount, Marquet, Issylra, and beyond 🎭 Deep roleplay with memorable NPCs and faction politics βš”οΈ Tactical combat with cinematic encounters πŸ“œ Long-term mysteries, ancient lore, and moral dilemmas ✨ Real choices with lasting consequences 🌱 Beginner-friendly support and character creation help

Meet the Game Master

5.0

(54)

TOP GM

2 years on StartPlaying

281 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 1 hour

Response rate: 100%

About me

🎲 Hi, I'm Manu β€” a Top Game Master with 270+ hosted sessions and 50+ five-star reviews. I create cinematic, story-driven campaigns where your decisions genuinely shape the world. Every adventure is built around meaningful player choice, memorable NPCs, tactical combat, and long-term consequences that make every decision matter. πŸ—ΊοΈ Every campaign includes handcrafted maps, custom artwork, immersive handouts, and carefully designed encounters to deliver an experience that feels closer to a living world than a scripted adventure. Whether you're an experienced roleplayer or completely new to tabletop RPGs, my goal is simple: ✨ Create unforgettable adventures in worlds that react to your choices.

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Character creation

Creating your character

Character creation is handled together before you join the campaign. Official D&D 5e content is welcome, and homebrew can be discussed if it fits the tone, balance, and clarity of the adventure. I will help you build a character that feels powerful, personal, and naturally connected to Exandria. Starting level, equipment, gold, and magic items are decided before play, based on the current party and campaign direction. Creative concepts are welcome. Strange, ambitious, subtle, heroic, dangerous, or unconventional ideas can all work if they fit the table.

What to expect

Preparing for the session

We will discuss everything before your first session, including: 🎲 Character concept πŸ“œ Backstory hooks βš”οΈ Rules and build questions 🌍 Connection to Exandria πŸ›‘οΈ Table expectations and boundaries You only need: 🎧 Headphones πŸŽ™οΈ Microphone πŸ’» Computer 🌐 Roll20 account πŸ—£οΈ Discord for voice

What Manu brings to the table

🎭 Character Voices NPCs are played with distinct voices, mannerisms, and personalities. A noble, soldier, merchant, scholar, criminal, or monster should feel different at the table. 🎡 Music and Atmosphere Ambient music and soundscapes support the mood of each scene. Cities feel alive, ruins feel tense, and battles feel cinematic. πŸ—ΊοΈ Maps, Tokens, and Visual Aids I use maps, tokens, handouts, and images when they add value. Important locations, tactical spaces, objects, and NPCs are supported visually. βš”οΈ Cinematic Encounters Combat is designed to be more than enemies standing in a room. Expect terrain, objectives, hazards, boss mechanics, and choices that reward teamwork. 🌍 Living World The campaign adapts to the party. Your decisions can change relationships, factions, future adventures, and the direction of the story. βš™οΈ Flexible Rules Rules are used as a framework. I generally respect RAW, but creative ideas and good roleplay can be rewarded when they improve the scene.

Equipment needed to play

Headphones

Computer

Microphone

Safety

How Manu creates a safe table

Session Zero Before play, we discuss expectations, character concepts, tone, boundaries, and what kind of experience the group wants. Lines & Veils Sensitive topics are handled carefully. Players can set clear limits on what should be avoided or kept off-screen. X-Card / Open Door If something feels uncomfortable, we pause, adjust, or move on. No explanation is required. Breaks We can take breaks when needed. Check-Ins I check in with players to make sure the campaign is still fun, comfortable, and aligned with expectations. Debriefing At the end of sessions, we can take a few minutes for feedback, questions, and adjustments.

Content warnings

Violence

Safety tools used

Frequently asked questions