Red Shirts - a Spelljammer Academy Adventure

Red Shirts - a Spelljammer Academy Adventure

Every legend starts as a Red Shirt. Survive the Academy, command a spelljammer, and let your backstory shape the stars.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

1 player following this game

Weekly / Thursday - 11:30 PM UTC

Session Duration / 2–4 hours

Campaign Length / 20+ Sessions

0 / 5 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

This game will begin once 3 players have joined
About the adventure

# Red Shirts: A Spelljammer Academy Adventure **"Congratulations, Cadet! You've been assigned a red uniform."** ...which is either a tremendous honor or a very bad omen. Welcome to **Spelljammer Academy**, where aspiring adventurers learn to navigate magical starships, survive impossible missions, and hopefully graduate before becoming the subject of tomorrow's memorial service. As the Academy's newest class of **Red Shirts**, you'll be the first volunteers (willingly or not) sent into mysterious ruins, hostile alien jungles, abandoned derelict ships, and other places your instructors insist are "probably safe." The campaign begins as a lighthearted academy adventure filled with rivalries, friendships, dangerous training exercises, magical mishaps, and spectacular close calls. Once you graduate, you'll join the crew of a spelljamming ship and the campaign transforms into a true open-world sandbox. Explore forgotten worlds, uncover lost civilizations, battle space pirates and terrifying monsters, negotiate with bizarre alien cultures, and chase legendary treasures across Wildspace. Every destination is your choice. Most importantly, **your character's story matters.** Every backstory becomes part of the campaign. Long-lost family, sworn enemies, mysterious artifacts, impossible dreams, and unfinished business all influence where the crew travels next. No two campaigns will ever be the same. ### What to Expect * 🚀 A campaign inspired by the classic "red shirt" trope, full of humor and high-stakes adventure * 🌌 An open-world Spelljammer sandbox driven by player choice * 🎭 Character-focused storytelling where every backstory shapes the narrative * ⚔️ Tactical combat balanced with roleplay, exploration, mystery, and discovery * 🛸 Your own spelljamming ship to command, upgrade, and call home * ⭐ Strange worlds, memorable NPCs, and unforgettable adventures ### New to D&D? You're in the right place! I'll help with character creation, teach the rules as we play, and make sure everyone feels welcome. No previous D&D or Spelljammer experience is required. ### Experienced Players? Expect meaningful choices, evolving factions, lasting consequences, and a living universe that reacts to your decisions instead of following a predetermined plot. ### One Important Note While the campaign celebrates the classic sci-fi "red shirt" joke, **this is not a random-death meat grinder.** The humor comes from outrageous situations and heroic close calls—not arbitrary character deaths. Survive the Academy, earn your place among the stars, and become the legends future cadets tell stories about. So polish your boots, straighten that bright red uniform, and try not to volunteer for the away mission. ...Actually, who are we kidding? You're a Red Shirt. See you on the shuttle!

Game style

Rule of Cool (RoC)

Roleplay Heavy

Sandbox / Open World

Meet the Game Master

5.0

(2)

Educator
Game Designer

2 years on StartPlaying

Highly rated for: Creativity, Storytelling, Beginner Friendly

Average response time: 1 hour

Response rate: 100%

About me

New to D&D? No problem. Many of my players started with little or no experience. I enjoy teaching the game and helping new players feel comfortable from their very first session. I’ve been DM-ing for 5 years and playing for many more. I'm passionate about cooperative storytelling and strategy games. I DM official modules and custom campaigns using AboveVTT and more recently DnDBeyond Maps.

View Profile →
Character creation

Creating your character

Character creation will be covered during a session 0 All characters will be created and updated on dndbeyond

What to expect

Preparing for the session

Ensure that you have an active account for each of the following: - DnDBeyond - character creation/management and maps Discord - voice, chat and video (video optional but encouraged)

What Scott brings to the table

All content needed to create your character on DnDBeyond. Vibrant maps, handouts and music to fit the scenes. Voice acting - some will be spectacular and some will be cringe but I'll try my best to bring it. Rule of cool will be used when it makes sense and enriches the experience.

Homebrew rules

Flanking gives advantage Health potions - drinking with Bonus action as normal but using a full Action gives maximum amount healed

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How Scott creates a safe table

On session 0 We will set the mood and expectations for the campaign. How you'll character will fit into the world, backstory, etc. Lines and veils can be communicated then or any time after - we will fade to black and advance any content that may be uncomfortable. We will also try to take a quick break at some point during sessions.

Content warnings

Character Death
Guns
Insects
Mind Control
Violence
Spiders
Snakes
Small Spaces (Claustrophobia)
Mind alteration

Safety tools used

Frequently asked questions