Session 0 - Mythic Knights Unite

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Session 0 - Mythic Knights Unite

The legendary Mythisch Swords have awakened, choosing five unlikely heroes to become the Power Rangers Mythic Knights.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 NEEDED TO START
Free

Details

Bi-weekly / Sunday - 7:00 PM UTC

Session Duration / 3–4 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

Power Rangers Mythic Knights is a high-fantasy Power Rangers campaign set in the magical kingdom of Lexaria, a land of ancient ruins, mythical creatures, enchanted forests, and kingdoms shaped by centuries of legend. Long ago, the kingdom was nearly consumed by the tyrant King Draggius. To stop him, five legendary wizards forged the Mythisch Swords, ancient elemental blades that choose only the worthy to wield them. With these weapons, Draggius was defeated and imprisoned deep within the Darklands. The swords were then hidden across Lexaria, waiting for the day they would awaken once more. That day has finally come. The Dualis, an army modeled after a game of chess, have begun their search for the Mythisch Swords. Their highest ranks are ruled by the Queen, Bishop, Rook, and Knight, while countless Pawns fight for the chance to prove themselves. Above them all sits King Draggius, who has promised that whoever recovers the Mythisch Swords will earn the right to challenge him for his throne. As darkness spreads across the realm, the Mythisch Swords awaken and choose five worthy champions, granting them the power to become the Power Rangers Mythic Knights. Expect a campaign filled with heroic fantasy, colorful villains, monster battles, magical relics, ancient mysteries, and plenty of teamwork. While the action is inspired by Power Rangers, the world is a living fantasy setting where your choices, friendships, and victories will shape the future of Lexaria. Character creation allows a curated selection of high-fantasy races chosen by the DM, letting the team represent the many peoples of the realm. The only exception is the Red Mythic Knight, who must be Human as part of the campaign's story. Whether you're an experienced roleplayer or completely new, if you enjoy becoming legendary heroes and standing together against impossible odds, you'll feel right at home.

Game style

Combat Lite

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master
Black

1 year on StartPlaying

Average response time: 24+ hours

Response rate: 100%

About me

I've always loved the creativity and storytelling that comes with running games. For me, it’s not just about the game mechanics but the worlds, characters, and stories we can build together. I know it can sometimes be tough to find a game that’s open to new players or one that feels welcoming and fair. That's why I want to create a space where anyone can jump in and feel like they’re part of something special. My goal is to keep things inclusive and flexible, giving everyone a fair shot at the table and a place to tell their stories, no matter their experience level.

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Character creation

Creating your character

Character creation will take place during Session 0, which serves as an onboarding and world-introduction session. Players will begin with a Level 0 character—meaning your Ranger hasn’t unlocked their powers just yet. This session is about setting expectations, building your character’s personality, role in the team, and forming connections with the others. No completed character sheets will be accepted prior to Session 0; only bring a basic concept or idea (e.g., your character’s vibe, background, or potential combat role). At Session 1, characters will officially advance to Level 1, gaining their role-specific abilities (your “class”) and unlocking their Ranger powers. The GM will provide all necessary books and resources, so you don’t need to worry about owning the system or hunting down materials. Everything will be created together, step by step, ensuring that both new and returning players feel comfortable with the mechanics.

What to expect

Preparing for the session

Have a Discord account – All voice communication and out-of-game discussion will happen through Discord. Join the campaign’s Discord server – The invite will be provided once you’re signed up. Use a working microphone – Clear audio helps everyone enjoy the game and keeps team-based roleplay flowing smoothly. No downloads required – We use Foundry VTT, which runs in your web browser. A link will be provided when it’s time to play.

What Irwin brings to the table

As your GM, I’m here to create an exciting, emotionally resonant, and visually immersive experience. I bring a mix of high-energy combat, heartfelt character moments, and a strong narrative focus—blending classic Power Rangers flair with modern TTRPG storytelling. Expect a balance of roleplay, tactics, and spectacle. Here’s what you can expect from my table: Custom Character Art – Every player will receive a personalized character portrait, provided through a trusted artist I work with who offers great quality at a discounted rate. It’s my way of helping bring your Ranger to life, visually. Character voices & Sentai-style flavor – I use light voice acting and cinematic narration to enhance immersion and make villains, allies, and scenes memorable. Ambient music & combat tracks – The soundtrack sets the tone! From tense monster fights to emotional beats, I use music to bring the world of Ocean Charge to life. Tactical but cinematic combat – Battles are fast-paced and tactical without being bogged down. I encourage creative use of abilities, terrain, and teamwork. Rule of Cool balanced with system logic – I follow the rules closely where it matters, but if you pitch something that’s awesome and fits the story, I’ll work with you to make it happen. Team synergy and cool Ranger moments are encouraged.

Homebrew rules

Cleaving through Creatures When a melee attack reduces an undamaged creature to 0 hit points, any excess damage from that attack might carry over to another creature nearby. The attacker targets another creature within reach and, if the original attack roll can hit it, applies any remaining damage to it. If that creature was undamaged and is likewise reduced to 0 hit points, repeat this process, carrying over the remaining damage until there are no valid targets, or until the damage carried over fails to reduce an undamaged creature to 0 hit points.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Irwin creates a safe table

Your safety, comfort, and enjoyment are top priorities at my table. Power Rangers Mythic Knights is meant to be fun, collaborative, and energizing—but that only happens when everyone feels safe and respected. Here’s how I ensure that: RPG Checklist, I provide it before all of my campaigns, Session 0 will go over dicussions of tone and other things so we all are on the same page. Aftercare and Check Ins. After emotional or intense sessions, I’ll hang back for optional check-ins. You’re welcome to message me anytime if you need to talk about your experience or something felt off. My table is LGBTQ+ friendly, beginner-friendly, and prioritizes kindness, communication, and fun above all else. We’re here to tell a great story—together.

Content warnings

Violence

Safety tools used

Frequently asked questions