Master in the Mists: A Haunting Daggerheart Story

Image by Reiko Murakami

Master in the Mists: A Haunting Daggerheart Story

In a world between worlds, those who are trapped in the gothic landscape of Yvask have one choice. Find and confront The Hollow King.

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

7 players following this game

Weekly / Thursday - 9:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 10–20 Sessions

2 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 4 players have joined

Meet your party members

2/6

About the adventure

This is a Strahd-inspired campaign run in the Daggerheart system. Players will enjoy a gothic horror setting inspired by media such as Mexican Gothic by Silvia Moreno, Haunting of Hill House by Shirley Jackson, and Lone Women by Victor Lavalle. The environment will include quiet haunting vibes, ambiguity of what is shadow and what is danger, places/buildings with an ancient history with myths abound, and romance as a potential source of light but also uncertainty in an otherwise reliably dark environment. The party will explore the lands of Yvask, trapped in the mists between worlds when "the Hollow King" used dark magic to tear the fabric of reality. He and his followers disappeared into this realm under mysterious circumstances and have never returned. If the party wants to return home to Odannus, there is only one way... Confront the Hollow King.

Game style

Realm Building

Roleplay Heavy

Meet the Game Master

5.0

(8)

TOP GM
LGBTQ+
Queer
BIMPOC
Black
Voice Actor
Women/Femme Identifying
No Gen AI

1 year on StartPlaying

16 games hosted

Highly rated for: Inclusive, Storytelling, Beginner Friendly

About me

Oh, hi! I’m Luna, and I’m really jazzed about creating stories with you. Yeah.. you! I have been playing TTRPGs for about 10 years and have recently stepped into the role of GM. There is nothing quite like collaborative storytelling and I have found so much joy in ushering new worlds into existence alongside a virtual table of new friends. As of right now, I am only GMing in the Daggerheart system. Whether you are new to Daggerheart and/or an experienced TTRPG-er, you are absolutely welcome at my table! Every game is an opportunity to build a new world, so we are all starting out on the same hoof regardless of past tabletop experience. My games include meaningful character choices, cinematic role-play, goofball antics, and supportive problem solving. Farfetched idea? Bring it! All players at the table are valued and your character choices will always be your own.

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Character creation

Creating your character

Characters will start at level 1. Please use the Daggerheart core content. We can discuss any void content on a case-by-case basis. I am a fan of rich backstories and big ideas, but these things are not required to join my game! Please have an idea of your class, ancestry prior to session zero. If you need help thinking through your character, go ahead and sign up and then send me a message!

What to expect

Preparing for the session

Please join our Discord. We will use Foundry VTT, which will not require an account.

What Luna Minuit brings to the table

You can expect ambient music, visual scenes and aides, character voices and a ton of fun! At my tables, I support any character choice within reason that is supported by the narrative.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Luna Minuit creates a safe table

We will be using Lines and Veils. In addition, anyone in the game, including the GM, can share "X" in any format that is most comfortable in the moment. This includes digitally on the VTT, through public or private message, or held up visually on video.

Content warnings

Cults
Death
Violence

Safety tools used

Frequently asked questions