Heist, Heist, Heist

Heist, Heist, Heist

You've heard whispers of the mysterious organisation The Golden Vault, will you accept their call to right what was wronged?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Bi-weekly / Thursday - 8:00 PM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

When corrupt nobles hide evidence, tyrants hoard stolen treasures, or dangerous artifacts fall into the wrong hands, the Golden Vault sends specialists to recover them. Stealth, a quick tongue and subterfuge are the names of the game when you're a member of a secret organisation righting the wrongs that the authorities turn a blind eye to. Will you be a hero? YES! Legally? NO.

Game style

Rule of Cool (RoC)

Meet the Game Master
LGBTQ+

Less than a year on StartPlaying

Highly rated for: Creativity, Inclusive, Beginner Friendly

About me

Hi! I began running D&D for my friends after our original DM disappeared under unfortunate circumstances and have been a forever DM ever since. I have been the conduit for many new, curious and first time players along with more experienced ones too.

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Character creation

Creating your character

First session is session 0 where we will go over your created characters and what we are all comfortable with. We will use DND Beyond to play so please have your account and character created and ready to review.

What to expect

Preparing for the session

Please ensure you have a DND beyond and discord account as we will use these to play

What Dan Hillman brings to the table

I will do voice sometimes but I always use ambient music and sound effects. I will generally use rule of cool rather than rules as written

Homebrew rules

Drinking a potion as an action you gain full healing but a bonus action you will need to roll. Last one standing : Downed party members stabilise but remain immobile You gain advantage on all attacks and spell attacks You may cast a spell without using a spell slot Once a turn your attack or spell deals max damage You must cast an offensive spell or attack each turn to remain in Final Stand You remain standing even if you drop to 0hp The DM will track your hp Once combat ends if you are at or below 0hp you die If you are above 0hp you gain 3 levels of exhaustion

Equipment needed to play

Internet

Computer

Microphone

Safety

How Dan Hillman creates a safe table

We will go over what you are comfortable with during session 0 and X,N or Os can be pmd to me on discord

Content warnings

Character Death
Violence

Safety tools used

Frequently asked questions