Dungeons of Drakkenheim | Dark Fantasy & Factions

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Dungeons of Drakkenheim | Dark Fantasy & Factions

A meteor ruined the capital. Now it's a cursed wasteland of cosmic horror, volatile magic, and ruthless factions. Will you survive the Haze?

TYPE

Campaign

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
3 NEEDED TO START
$10.00

/ Session

Details

3 players following this game

Bi-weekly / Saturday - 11:00 PM UTC

Session Duration / 3–5 hours

Campaign Length / 40–60 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Fifteen years ago, a meteor destroyed the capital. Now, Drakkenheim is a cursed ruin filled with cosmic horror, volatile magic, and mutated monstrosities. Five rival factions wage a ruthless war for control. Where will you stand when the fate of a kingdom—and your survival—is on the line? This is a Dark Fantasy, Cosmic Horror, and Urban Exploration campaign. The pillars of play are heavily balanced towards exploration, survival, and faction politics, punctuated by high-stakes tactical combat. At the core of the setting is Delerium—a magical, corrupting mineral that causes madness and mutations. Resource management and careful expedition planning are critical. The environment reacts to your actions logically and ruthlessly. Your choices shape the ending; there is no 'right' path, only the consequences of your alliances and betrayals.

Game style

Tactical / Crunchy

Dungeon Crawl

Game themes

Dark Fantasy
Cosmic Horror
Meet the Game Master

5.0

(1)

2 years on StartPlaying

1 game hosted

About me

Hello, my name is Ivan, I love TTRPG, I started my long journey with them in 2014 with Warhammer Dark Heresy. Loved that dark fantasy vibes, later I started DMing and opened many other types of games, systems and emotions from games. Now I prefer high/low fantasy games, theme can wary, but main idea is for everyone to have fun.

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Character creation

Creating your character

Players need a Discord account for voice communication and a web browser to access the VTT. Please ensure you have a stable internet connection, a quiet environment, and a clear, functional microphone. No prior knowledge of the Drakkenheim setting is required, but you should have a solid grasp of D&D 5e mechanics, as combat will be tactical and unforgiving. The preferred and most efficient method is building your character on D&D Beyond—I will handle importing it directly into our Foundry VTT server.

What to expect

Preparing for the session

Players need a Discord account for voice communication and a web browser to access the VTT. Please ensure you have a stable internet connection, a quiet environment, and a clear, functional microphone. No prior knowledge of the Drakkenheim setting is required, but you should have a solid grasp of D&D 5e mechanics, as combat will be tactical and unforgiving. I will enable content sharing for my D&D Beyond library to help with character creation; it is extensive, though please note it does not contain every published book. Attendance & Cancellation Policy: Consistency is key to a great campaign. If you need to miss a session, please provide at least 24 hours' notice. Cancellations made within 24 hours of the start time, or no-shows, will be charged the full session rate out of respect for my preparation and the other players' time. If I need to cancel or postpone a session, you will not be charged. If a player consistently misses sessions, they may be removed from the campaign to make room for someone who can commit to the schedule.

What Ivan brings to the table

I provide a premium, dedicated Foundry VTT server featuring the official Dungeons of Drakkenheim module. Expect high-quality battlemaps, dynamic lighting, and custom ambient soundscapes. Combat is heavily automated via Midi-QOL and DAE to keep the pace fast and brutal. I play NPCs with distinct motivations, focusing on realistic, high-stakes roleplay rather than just doing voices. Additionally, I utilize a Discord bot to record our sessions, which allows me to generate detailed, written session summaries for the group after every game to ensure no crucial plot points or decisions are ever lost.

Homebrew rules

We will strictly use the Dungeons of Drakkenheim mechanics for Contamination, Delerium spellcasting, and faction reputation. Additional table rules (e.g., gaining exhaustion level after hitting 0 hp, flanking rules) will be voted on and established during Session 0.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Ivan creates a safe table

I prioritize a respectful and focused table. We will have a mandatory Session 0 to discuss boundaries, expectations, and the specific dark themes of Drakkenheim.

Content warnings

Body Horror
Violence
Mental Illness
Blood
Death

Safety tools used

Frequently asked questions