The Tales of Waterdeep: A Story of Gold and Glory

The Tales of Waterdeep: A Story of Gold and Glory

Explore the city of Waterdeep, manage your own tavern, and chase down a mystery going through every alleyway in your chase for treasure.

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$20.00

/ Session

Details

2 players following this game

Weekly / Saturday - 11:00 PM UTC

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 4 players have joined
About the adventure

An adventure set in the vibrant city of Waterdeep where players will get to go on an enthralling mystery to track down lost Waterdavian riches. As you are asked to do a simple job by one Volothamp Geddarm which you'll find quickly leads to a dizzying set of events where you will be pitted against the cities most insidious and influential figures. In this adventure that mostly finds itself being larger than life and silly still leaves room for serious and melodramatic moment. If you're ready to pit your skills against complex villains ready to meet you at every corner with cunning and malice then join this game in search of gold and glory!

Game style

Rule of Cool (RoC)

Meet the Game Master
Neurodivergent

1 year on StartPlaying

99 games hosted

Highly rated for: Inclusive, Creativity, Sets the Mood

About me

Hey yall! I've been a forever DM for a while now and I realized that most new players I met were wonderful people and brought their own fun to DM'ing so I thought what better use of time than to DM for people I know nothing about. I love working with players to build the type of experience they are looking for. Im excited to meet all of you and of course I mean all, folks of any walks of life are welcome at the table so long as ya don't bring any hate <3

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Character creation

Creating your character

For my games you can do standard array, or point buy, whatever suits your fancy and if you're worried about other players outshining you because of stats I will always do my best to feed into everyone player fantasy so you're in good hands. The starting level will be 1 and you will go to level 5. There will be a session 0 where we can all talk about party dynamics and what to expect in the game and then characters will be made between then and session one, and Ill always be on standby for any questions. You can choose anything from official books and feel free to choose artificer or blood hunter, and anything UA is most likely alright just be sure to talk it over with me before setting it in stone.

What to expect

Preparing for the session

Make sure to have a discord and roll 20 account. Before the game be sure to have dice prepared if you want to roll in person, a mic, and be ready to dive into an adventure!

What Callum McLean brings to the table

For VTT I use roll 20 and I always buy the module so expect nice maps with dynamic lighting and tokens. I play music through discord so that people can vibe along or mute it and put on their own music. For combat I like to up the difficulty of encounters so players can express all the imagination and I can say yes to it without it making combats boring.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Callum McLean creates a safe table

Before session 0 I find that the most important thing is the Monte Cook RPG Consent Checklist so before anything kicks off that has to be filled in and submitted to me and then we can have a one on one talk about lines and veils to make sure you don't have to doxx your own traumas and then in the session 0 I will compile a sheet that has everyone lines and veils to make it easy for everyone at the table to respect everyone's boundaries and since its a group sheet, no individual line or veil can be attributed to any single person, unless of course you would like to have a conversation with the group about certain traumas in which case you are most welcome to do so. As for cards and the more during game measures all of those are welcome so nothing special there and then after every game I like to check in with all my players and ask how they are feeling about the session and talk about the session at large but also to make a place for people to voice their concerns. If you don't want to express concerns in front of all the players my DM's are always open and Ill be sure to make your wishes expressed to the whole group. As far as stars and wishes I am so incredibly pleased when I get criticism from players more than anything BUT I understand if its too much trouble.

Content warnings

Blood
Child Death
Classism
Language/Cursing
Murder
Mutilation of Corpses
Violence

Safety tools used

Frequently asked questions