Out of the Abyss

Image by Scott Farley

Out of the Abyss

Trapped in the Underdark, escape is only the beginning. Madness creeps, demon lords stir, and even the mushrooms have secrets of their own.

TYPE

Campaign

LEVELS

1–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Friday - 6:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 30–40 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

We begin our adventure not in a tavern but in chains. Captured by a ruthless Drow Priestess. But you are not alone, imprisoned with each other and a strange group of misfits. Your goal? A prison break followed by a run to the surface of Faerun and back to lives you were meant to live. My version of Out the Abyss will feature tough fights, Demon Lords, offers of power from unlikely allies, Dragons and of course a small mushroom man named Stool. This is a tale of survival that will take us from level 1 through to 14.

Game style

Combat Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(6)

Neurodivergent
Artist

1 year on StartPlaying

3 games hosted

Highly rated for: Rule of Cool, Sets the Mood, Creativity

About me

I’m a creative easy going human in his 30’s based in rainy England. A little about me… I’m an arty, corgi dad who started playing ttrpgs in the dark times of Covid, quickly progressed from intrepid hero to Gm after watching way too much CR and D20, I started with 5e and have progressed into the new 24/5.5 what ever you wish to call it rules, and have recently started dabbling in Daggerheart. My games are collaborative, and rule of cool is key! I want to help bring the stories you want to tell to the table, and if the core rules don’t do it I’m happy to introduce homebrew/ third party content to help bring it to life (providing it isn’t utterly broken) In my spare time I am partial to coffee, drawing characters and gaming! But most importantly of all I am a corgi papa and he does like to add his own sound effects sometimes too…

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Character creation

Creating your character

Character Creation Session Zero: We’ll create characters together, but you’re welcome to bring ideas beforehand. Rules: Using the 2024 D&D ruleset. Stats: Standard Array. Level: Characters start at Level 1. Content: All official core content is allowed. Homebrew/Third-Party: Possible, but must be discussed and approved first. Underdark Races: Not available at the start (though we can talk if you’re very keen). Equipment: You begin with no gear — your story starts in captivity. Collaboration: Bring your creativity — we’ll shape the party together in Session Zero.

What to expect

Preparing for the session

• Download Discord and have an account ready, as that is where the game will take place • Create a free D&D Beyond account so you can access shared content and character sheets • Have a microphone and either headphones or speakers for voice chat • Ensure you have a stable internet connection, since this is an online game That is all you need. No fancy setup is required, just bring your character idea and your sense of adventure.

What Scott brings to the table

• D&D Beyond Master Tier subscription, giving you access to a large library of official and approved third-party books • Custom homebrew options, with the freedom to create unique character choices if you would like something special • An immersive atmosphere, including ambient music and a dedicated Discord server for smooth play • Dynamic combat, featuring tactical maps (including Czepeku maps) run through D&D Beyond • Rule of Cool, with fun and cinematic moments always taking priority over strict rules • Engaging NPC roleplay, with characters brought to life through voices and personality (though they may sometimes shift a little between sessions)

Homebrew rules

This will be covered in session zero!

Equipment needed to play

Internet

Computer

Microphone

Safety

How Scott creates a safe table

I always begin with a Session Zero, where we set expectations together, discuss boundaries, and ensure everyone feels comfortable with the themes in play. I use tools such as the Deck of Safety to highlight topics we may want to avoid or approach with care. During sessions, I check in with players and encourage open communication if something is not working. Breaks are built in at the halfway point, and anyone is welcome to call for a pause at any time. My goal is to create a table where everyone feels safe, respected, and free to focus on the fun of telling great stories together.

Content warnings

Body Horror
Cannibalism
Character Death
Classism
Slavery
Talk of Superior Race
Trauma
Spiders
Murder
Mind alteration
Hostages
Fire
Devils / Demons / Fiends
Death
Cults

Safety tools used

Frequently asked questions