BEAST FEAST / A Tasty Daggerheart Campaign! 🏳️‍🌈

BEAST FEAST / A Tasty Daggerheart Campaign! 🏳️‍🌈

The Lure fades and beasts close in, descend into the Plover Caves, survive the hunt, and save Elmore before its quiet life is torn apart!

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

2 players following this game

Weekly / Monday - 4:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 20+ Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

The rustic, peaceful village of Elmore sits atop the Plover Caves, a labyrinthine system of caverns full of dangerous and delectable creatures. When the powerful magic keeping the villagers safe begins to fail, the bravest among them must descend into the caves to save the day. In this Beast Feast campaign, you’ll play everyday heroes diving into the Plover Caves to reignite the magic lure that lies in its depths all while cooking up delicious meals. Welcome to a culinary world of zoophagous delight, where the beasts you fight become the food you eat!

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master
LGBTQ+
Veteran

4 years on StartPlaying

630 games hosted

Highly rated for: Storytelling, Creativity, World Builder

Average response time: Under 1 hour

Response rate: 50%

About me

Welcome, Adventurers. I’ve been running and playing tabletop RPGs for over 20 years, and what keeps me coming back is simple. I love creating stories with people. My goal at every table is to build a space where players feel comfortable, engaged, and excited to see what happens next. I focus on immersive, narrative-driven games supported by rich worldbuilding, dynamic NPCs, ambient music, and character-driven moments. Whether it’s a tense combat, a ridiculous bit of table shenanigans, or a scene that hits a little harder than expected, I aim to strike that balance between fun, freedom, and meaningful storytelling. Player agency is at the heart of how I run games. If you’ve got a wild idea, I’m probably going to find a way to make it work. I believe the best moments come from collaboration, creativity, and saying “yes” when it matters. I’ve run everything from complex systems like Exalted to lighter, more chaotic games like Goblin Quest, and I’m always excited to learn something new. If there’s a system or style you’re curious about, I’m happy to explore it with you. Whether you’re brand new to TTRPGs or a longtime player, you’ll find a welcoming table here. A place where stories connect, choices matter, and every session feels like part of something bigger.

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Character creation

Creating your character

- Players will work together during session 0 to create characters - Collaboration with other players is key! If you are joining after the start of the campaign we will work with your schedule to connect you to the game in a meaningful way.

What to expect

Preparing for the session

- Microphone needed - Headphones appreciated to avoid echo during game - Links to our Discord and relevant websites will be found in the preparation materials after joining

What Jonny | Badger Den Games brings to the table

All the books and materials you will need! I enjoy using different voices to denote a variety of caricatures and making use of ambient sounds and music to help set the tone for the session. I don't expect players to use different character voices (but your welcome to) and the volume of background music/ambiance can be adjusted by the player to fit their comfort level. I am definitely a Rule of Cool GM but the rules are there for a reason and I will generally stay within reasonable bounds of them.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jonny | Badger Den Games creates a safe table

I encourage players to speak up during session 0 to freely voice any topics that you don't want in your game or areas that you wish to be handled carefully. Players can also send me a Lines and Veils document privately if they do not wish to speak openly about certain subjects. I will never reveal players private information for any reason.

Content warnings

Alcohol Use
Blood
Death
Violence

Safety tools used

Frequently asked questions