Descent into Avernus: The Hellbound Crusade

Descent into Avernus: The Hellbound Crusade

When the final city of light is dragged to Hell, will you become the monster necessary to survive or find redemption in the abyss?

TYPE

Campaign

SYSTEM

Dungeons & Dragons 5e
Level Up Advanced 5th Edition

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
5 NEEDED TO START
$25.00

/ Session

Details

1 player following this game

Weekly / Monday - 9:00 AM UTC

Session Duration / 3.5–4.5 hours

0 / 6 Seats Filled

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This game will begin once 5 players have joined
About the adventure

In a world where heroes failed and darkness triumphs, Elturel stands as the final beacon: a city protected only by the mysterious Companion, swollen with refugees, and teetering on the edge of damnation. When the city falls into Avernus, dragging you with it, survival becomes a desperate gamble in the Nine Hells' first layer. This isn't just Descent into Avernus—it's a complete reimagining that combines the module with Chains of Asmodeus, enhanced by the Alexandrian Remix's superior structure and years of community improvements. **Key Expansions & Changes:** * Doomed Forgotten Realms: Experience a darker timeline where Elturel is the last bastion of light in a world conquered by evil—Vecna rules vast territories, Tiamat has returned, demons flood the Underdark, and hope is a rare commodity * Elturel Reimagined: Begin with a completely new introduction set entirely within the horrifying streets of Elturel before the fall—a city bursting with refugees, plagued by starvation, disease, and crime, where The Companion's light is all that stands between civilization and darkness * Chains of Asmodeus Integration: Experience an expanded narrative that delves deeper into the archdevil's schemes, the politics of the Nine Hells, and the true nature of The Companion's bargain * Alexandrian Remix Structure: Navigate a carefully restructured adventure with clearer objectives, better pacing, and meaningful player agency that addresses the original module's narrative issues * Authentic Infernal Threats: Face devils that truly feel like denizens of the Hells, enhanced with third-party resources including Warlords of Avernus, Abyssal Incursion, Emirikol's Guide to Devils, Scientific Secrets of Avernus, Book of Fiends 5E, Avernus Rising: Fang & Claw, and MCDM's tactical designs * Expanded Avernus Hexcrawl: Explore a richly detailed hellscape using expanded mechanics from Forges of Avernus, Dance of Deathless Frost, Vysianter's Guide to the Red Wastes of Avernus, Tyrants of the Purple City, and Infernal Encounters * Enhanced Infernal Engines: Command war machines with improved mechanics that make vehicular combat in hell thrilling and tactical * Complex Moral Choices: Navigate impossible decisions where every victory demands a price and redemption requires sacrifice. **Ideal for players who enjoy:** * Dark fantasy with genuine stakes and consequences * Political intrigue among infernal powers * Vehicle combat and hellish exploration * Morally complex decisions with no easy answers * A world where even small victories feel hard-won and meaningful * Campaigns that balance horror with hope

Game style

Combat Heavy

Hexcrawl / Exploration

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(19)

DMs Guild Writer
Podcaster
LGBTQ+
Neurodivergent
Published Writer
Voice Actor
Game Designer

5 years on StartPlaying

131 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: 1 hour

Response rate: 100%

About me

G'day! My name is Chris and I have been DMing games of Dungeons & Dragons for 26 years. I am a professional GameMaster running 40+ hours of PF1e and PF2e every week, with more than 50 paying customers spread across ten weekly campaigns. Not only do I have a pro subscription on Roll20, but I also own every available Roll20 resource for D&D 5e. I also own five Foundry VTT licenses with Forge hosting. Additionally, I have an extensive collection of tokens, a massive collection of high-quality battle maps, custom status tokens, a Syrinscape subscription, a private Discord server with a thriving community of more than 70 players, and a truly colossal collection of third-party reference materials (over 1,000 titles).

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Character creation

Creating your character

We will be using a modified version of the D&D 2024 rules, enhanced by elements from Level Up 5e and Dragonix's Character Options: Talents series, allowing for flavourful, fun horizontal progression.

What to expect

Preparing for the session

You'll need to join our Discord server, as well as set up accounts on both FoundryVTT (for play) and Roll20 (for journal functionality). We also use Syrinscape via an internal player, but you can download the external player for greater control.

What Chris brings to the table

* Professional Voice Acting: As a trained actor with voice acting experience, I bring NPCs to life with distinct voices and personalities—from desperate refugees to cunning archdevils * Custom Battlemaps: Enjoy beautifully crafted, dynamically lit battlemaps featuring work from Cze and Peku, Heroic Maps, and other premium creators, adapted for hellish environments * Immersive Audio: Experience the oppressive atmosphere of the Nine Hells through premium Syrinscape soundscapes * Handcrafted Landing Pages: Begin each session with beautiful custom landing pages complete with soundtracks from artists like Will Sorvino * Detailed Handouts: Every creature, magic item, and location comes with custom handouts to bring this infernal world to life * Comprehensive Session Notes: Each 4-hour session is followed by an approximately 1,000-word writeup to help you keep track of your adventures. * Character Progression: Enjoy horizontal character development using Dragonix's Character Options: Talents supplement * Monster Enhancements: Face creatures enhanced with multiple premium supplements including Bloodied & Bruised, Home Field Advantage, Monster Talents, Monster Manual Expanded, Recharged, and Monster Loot * Balanced Challenge: Experience encounters designed to push your characters to their limits while providing opportunities for creative solutions and heroic moments

Homebrew rules

Full details on character creation and homebrew rules will be made available before session zero, but include class features from Level Up 5e, the Talents system from Dragonix, and access to third-party classes, races, spells, and feats (with DM approval).

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Chris creates a safe table

All games on the Multiple Nerdgasms server begin with a comprehensive session zero, in which we discuss safety tools, including Lines & Veils, X/N/O cards, and after care policies.

Content warnings

Safety tools used

Frequently asked questions