Dead Light

Dead Light

A storm batters the lonely road as your car sputters to a halt. In the darkness ahead, something unnatural flickers... a light that should not exist.

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Once / Tuesday - 9:00 AM UTC

May 19

Session Duration / 4–4.5 hours

0 / 5 Seats Filled

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This game will begin once 2 players have joined
About the adventure

The year is 1920s New England, where lonely country roads cut through forests and farmland, and the only warmth against the night is the glow of a flickering lantern. A violent storm lashes the landscape, trapping travelers far from the safety of town. Isolated in the rain and thunder, you find yourself forced to take shelter or face whatever lurks in the darkness outside. But the storm carries more than wind and rain. Whispers tell of a strange, shifting light moving through the fields and treelines, a glow that bends reason and defies explanation. This is not the comfort of a hearthfire, but the promise of terror, an unknowable force prowling the night. Dead Light is a tale of survival horror, where the familiar becomes alien, and your choices decide who endures the storm… and who is claimed by it.

Game style

Roleplay Heavy

Puzzle / Mystery Focused

Organized Play

Rules as Written (RaW)

Game themes

Meet the Game Master

5.0

(12)

Artist
Multi-lingual

1 year on StartPlaying

50 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Greetings adventurer, welcome to my profile. I’m Greg, though many know me as DM Fantom. Living at UTC+1 timezone and since 2020, I’ve been guiding parties through thrilling quests across West Marches servers and running classic pen-and-paper campaigns at the table. I have a passion for tactical combat, but what I enjoy most is seeing players surprise me with clever, outside-the-box solutions. If you’re looking for a game that’s lighthearted and fun, yet brimming with danger and excitement, then you’re in the right place. Are you ready to roll the dice and embark on your next great adventure?

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Character creation

Creating your character

If you are experienced with the system and able to to create your own investigator, send me a message at least 1 day before the game starts and I will give you a sheet, so you can make your own. If you are new to the game or can't be bothered to create your own investigator, the pregenerated Characters are available.

What to expect

Preparing for the session

We will use Discord for voice and Roll20 as our tabletop.

What Greg brings to the table

Curated Tension Audio: A live-mixed soundtrack featuring rolling thunder, howling wind, and unnerving ambient horror tracks designed to heighten the stakes of every choice you make. High-Definition Handouts: Hand-selected and optimized 1920s newspaper clippings, journals, and local maps that make the investigation feel grounded and real. Polished Pre-Generated Investigators: A diverse roster of ready-to-play characters complete with compelling backstories and pre-configured macros for fast-paced, intuitive rolling. Beginner-Friendly Rules Mastery: Complete safety tools and patient system coaching. You don't need to know the Call of Cthulhu 7e rules to play; I will teach you seamlessly as the story unfolds.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Greg creates a safe table

X card will be provided in case someone feel uncomfortable.

Content warnings

Safety tools used

Frequently asked questions