The Brine and Bramble Inn.
On a seaside coast, there exists an inn where weary beasts of legend may rest. Your party runs this tavern, and all the madness within it.
$20.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Sunday - 8:00 PM UTC
Session Duration / 2–5 hours
0 / 6 Seats Filled
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About the adventure
Not all beasts are mindless, ravenous monsters. Some are in desperate need of rest. Manage guests. Help them with their personal problems. Run the kitchen. Keep the inn safe from outsiders. And keep your guests happy. Can you help the beasts looking for refuge and safety? Running an inn isn't so easy, after all. LGBTQIA+ welcome!
Game style
Combat Lite
Play By Post
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
4 games hosted
Highly rated for: Creativity, Rule of Cool, World Builder
Average response time: 24+ hours
Response rate: 100%
About me
We here at Open Path Productions are dedicated to giving you an experience unlike anywhere else. We tell stories first and foremost to make you feel exciting, epic heroes that we know you are deep down. Join us, and let's tell a story worth telling together.
View Profile →Character creation
Creating your character
We'll sit down and talk about where your characters belong, and how to make the characters! Daggerheart is very easy to learn and easy to build characters!
What to expect
Preparing for the session
Just make sure you have a discord, and a means to type!
What Open Path Productions brings to the table
Music and ambiance, full art of NPC's, and more to be requested!
Homebrew rules
No homebrew!
Equipment needed to play
Internet
Computer
Platforms used
Safety
How Open Path Productions creates a safe table
Player comfort and safety always come first. Before the game begins, I make time for a one-on-one conversation with every new player to talk through boundaries, preferences, and anything you’d like me to be aware of, no pressure, no judgment. This ensures you know exactly what kind of story you’re stepping into and that nothing unwanted finds its way into the game. During Session 0, we’ll also go over tone, themes, and expectations as a group, and I remain open to check-ins at any point during the campaign. If something ever feels uncomfortable, you can message me privately at any time and we’ll course-correct immediately, no explanations required. This is a collaborative, respectful table where everyone is treated like a friend first and a player second. My role as your Dungeon Master is not just to tell a story, but to make sure it’s one you feel safe, heard, and excited to be part of everything.
Content warnings
Safety tools used