Revenge of the Xill (lvl11)

Revenge of the Xill (lvl11)

When Xill come out to play

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
4 SEATS LEFT
$10.00

/ Session

Details

Once / Tuesday - 1:00 AM UTC

May 19

Session Duration / 3–5 hours

1 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Tue, May 19 | 1:00 AM

This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

An ethereal raider full of xill enters the Border Ethereal over the Archivist's Sanctum library. They intend to destroy Dorrell’s magic circle as well as the characters’ ethereal skiff. The xill are led by a dangerous commander named Zok Cho Al. While many of the xill are considered “low clan” xill, Zok Cho Al is among the “high clan” xill. High clan xill are a little more forward thinking than their low clan cousins.

Game style

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master
Veteran

4 years on StartPlaying

124 games hosted

Highly rated for: Creativity, Knows the Rules, Rule of Cool

Average response time: Under 1 hour

Response rate: 100%

About me

Hi! We are Peach (Keeli Rae) and Grim (John), a married couple of DMs/GMs passionate about TTRPGs. Grim has been a DM for 24 years and has run Dungeons and Dragons from First to Fifth editions, Pathfinder 1st and 2nd editions, Vampire the Masquerade/World of Darkness, Call of Cthulhu, Cyberpunk Red, and Aliens. Peach has been playing for about five years and running games for over a year. She mainly runs DND 5E. We can run Warhammer 40K for Glory Fantasy and Kids on Broomsticks. What should you know about us? We take time and care to prep for each session. We will customize each adventure with stories and plots to make our players' experience one of a kind. Do you like fantasy? Other worlds? History? Fan-Fiction? Heists? We got you. What about horror? That's Grim's Favorite! If you've got an idea, we can help it come to life to be played through. We are also happy to assist players in developing backstories for their characters throughout a campaign and will create custom quests based on those backstories. We love working with players of all levels, from the brand-new to the more experienced. We are also LGBTQIA+ friendly. Come hang out with us as we travel through worlds and adventures!

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Character creation

Creating your character

Using Discord and Roll 20 5e Character sheets. I am open to dnd beyond just need a link to the character so I can proof it for mistakes. Mostly use charactermancer in Roll 20. Other Details for this game: Rules of the world: 1: Fumble and Crits are done via cards; i.e., on a Crit or fumble, I draw a card from my deck of crit or fumble. 2: Character Ability rolls are either 5d4, 4d6 drop lowest, or 1d20 take what you get. (formulas in the handout folder. 3: Home-brew is allowed to run it by me first. 4: All players start with 2 healing potions. 5: All players start with 5d10 X 10 gold of gear from the Players Handbook and starting gear. 6: New players start at level 11 currently. 7: Check out handouts for maps/basic D&D rules/ and NPC tidbits 8: Bar1(red): hp Bar2(blue ):passive wisdom Bar3(green) : AC 9: You can change your display name to be your character name in the options (cogwheel to the right of the screen, top right). 10: While on this page, you may buy any items from the Players Handbook without role playing 11: Characters start off with 3 magic items, up to rare.

What to expect

Preparing for the session

just need discord and mic as this is how I communicate mostly. Please create characters ahead of time so there is a chance to go over it and it does not cut into playtime. I also have a selection of pre-generated characters made if players wish to just jump right in or have a tough time making characters.

What Peach and Grim Games brings to the table

I bring my compendium on Roll20 that can be used in-game. These include: Dungeon masters Guide Players Guide Volos Guide Modenkinin Tome Monster Manual Xanathars Guide A Heist on Roll 20 Tasha's Guide Van Rickten's Guide Fizban's Treasury The Phantom Woman Mines of Phandelver Tales of the Yawning Portal Ghosts of Saltmarsh

Homebrew rules

1: Fumbles and Crits are done via cards; i.e., on a fumble or Critical hit, I draw a card from my deck of Crit or Fumble. This is on top of normal rules. 2: Flanking is in all games. 3: Healing Potions are a bonus action to drink, but to give an ally is an action. If drank as an action, they heal the full amount 4: Material components are not necessary in one shot. 5: Coin of Revivify; When players die the first time, they instead use this coin to return to full health.

Equipment needed to play

Computer

Internet

Microphone

Headphones

Safety

How Peach and Grim Games creates a safe table

Some gameplay may contain body horror, gore. I use Lines and Veils as safety tips, players may address any issues by asking as well.

Content warnings

Safety tools used

Frequently asked questions