The Lamplighter's Association

The Lamplighter's Association

Join the Lamplighter's Association in 1920s America and discover the weird world waiting in the shadows.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Friday - 8:00 AM UTC

Session Duration / 3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You were young when you first saw something strange. Perhaps it was an extra face in your mirror. Perhaps it was a shadow in the hallway. Perhaps it was your mother's voice calling you outside when you just saw her walk into the kitchen. But as you grew, you put it out of your mind. A dream, a flight of fancy, a child's imagination. You now live in the city of Arkham, Massachusets. You're a proper adult, a proper member of society, with good social standing and no shenanigans to speak of. Or maybe you're not. Regardless, something strange happens. A monster attacks someone in front of you, a real honest to goodness monster. As your brain grappled with the sight, a pair of old women approached with rifles in hand and chased the creature off. The next day you found a parcel waiting on your doorstep. An invitation to join the Lamplighters Association, and a strange lantern pin. Logic and good behavior says to ignore it. But you find yourself unable to resist. Welcome to the Lamplighters Association, where the weird is a daily occurance, and the only thing standing between the world and unknown horrors is you.

Game style

Roleplay Heavy

Game themes

Cosmic Horror
Eldritch Horror
Meet the Game Master
LGBTQ+
Queer
Disabled
Neurodivergent

3 years on StartPlaying

659 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: 1 hour

Response rate: 88%

About me

Hello, my name is Pixels and I'm thrilled to provide a wonderful gaming experience for you. I've been gm-ing for nearly a decade, and am versed in a number of systems including Dungeons and Dragons 5th edition, Pathfinder 1st and 2nd editions, Starfinder 1st edition, Open Legend, Call of Cthulhu, Monster of the Week and Shadowrun. I tend to be a Rule of Cool gm, using Rules as Written as a base to allow for player creativity and problem solving. Not everything is allowed, but there's often a way to bend a rule to make for an amazing outcome. I look forward to telling a story with you!

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Character creation

Creating your character

We'll go over character creation during session 0, and build them in roll20. I'll provide the Investigator's handbook for you.

What to expect

Preparing for the session

You'll need a discord and a roll20 account. You should also have the investigator's handbook downloaded.

What 8bitpixelheart brings to the table

Aside from the handbook, I'll do my best to provide character voices and utilize ambient music. We'll be sticking to the rules as much as possible.

Equipment needed to play

Internet

Computer

Microphone

Safety

How 8bitpixelheart creates a safe table

We'll use the XNO system, as well as lines and veils. Our cards are digital on roll20.

Content warnings

Safety tools used

Frequently asked questions