[Quest for the Frozen Flame] Lead the People of the North!

[Quest for the Frozen Flame] Lead the People of the North!

The Broken Tusk Tribe has survived another winter, a new migration must begin, and signs of danger foretell a year unlike any before.

TYPE

Campaign

LEVELS

1–11

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$35.00

/ Session

Details

Weekly / Friday - 7:00 AM UTC

Session Duration / 3 hours

Campaign Length / 30–45 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

In the brutal tundra of the Realm of the Mammoth Lords, only the hardiest folk have what it takes to withstand unsparing weather, track down big game, and fight back hostile followings. The Broken Tusk following has survived another winter, but a has new year just began, and signs of danger foretell a year unlike any before. Unless their newest party of scouts can secure a safe route through the wilds, saber-toothed beasts, warmongering rivals, and the ever-looming possibility of natural disaster all threaten to end an ancient people's legacy. Will the Broken Tusks succumb to the elements and surrender to their rivals? Or will you guide your following to glory and reclaim a stolen birthright? - Become entrenched in the legend of a tribal commune packed with tight-nit characters you wont help but grow close to. - Survive a hostile landscape, braving countless dangers while warding off the threat of starvation and frostbite. - Face off against villains with serious presence and threat. Magnificent bastards that you'll love to hate! - Delve into depths and dungeons in search of an ancient tribal heirloom to restore your clan to its promised power! Catering to new and veteran pathfinder players alike, join this unforgettable Quest for the Frozen Flame!

Game style

Roleplay Heavy

Hexcrawl / Exploration

Combat Heavy

Meet the Game Master

5.0

(3)

Game Designer

Less than a year on StartPlaying

Highly rated for: Teacher, Storytelling, World Builder

About me

Upon my discovery of the monster manual in a game shop as a young teen, my fate as a TTRPG fanatic was sealed. Ever since, I've DM'd for friends and strangers both IRL and online. It's a neverending journey, exploring the best of human creativity and improving at the craft every time I run/play.

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Character creation

Creating your character

We will work together before the first session to create characters and work them into the module. You will be provided with a player primer to assist in making a character with strong ties to the adventure. Level 1 start, we'll make the characters on Roll20.

What to expect

Preparing for the session

All you need is a discord account, and a roll20 account. Thats it!

What Pyro brings to the table

With almost 10 years of experience DMing a wide range of systems, I'm very experienced in allowing players to express their creativity, explore their backstory and drive the narrative however they like. I will utilize the VTT to its upmost limits, including the use of the official module components as well as dynamically changing music that changes to fit the current sitation.

Homebrew rules

Considerations will be made towards player wishes.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Pyro creates a safe table

We will utilize Lines and Veils as well as post session discussion to ensure all players feel safe and comfortable. Bigotry and hate will *not* be tolerated. ^_^

Content warnings

Safety tools used

Frequently asked questions