[Quest for the Frozen Flame] Lead the People of the North!
The Broken Tusk Tribe has survived another winter, a new migration must begin, and signs of danger foretell a year unlike any before.
$35.00
/ Session
Details
Weekly / Friday - 7:00 AM UTC
Session Duration / 3 hours
Campaign Length / 30–45 Sessions
0 / 5 Seats Filled
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About the adventure
In the brutal tundra of the Realm of the Mammoth Lords, only the hardiest folk have what it takes to withstand unsparing weather, track down big game, and fight back hostile followings. The Broken Tusk following has survived another winter, but a has new year just began, and signs of danger foretell a year unlike any before. Unless their newest party of scouts can secure a safe route through the wilds, saber-toothed beasts, warmongering rivals, and the ever-looming possibility of natural disaster all threaten to end an ancient people's legacy. Will the Broken Tusks succumb to the elements and surrender to their rivals? Or will you guide your following to glory and reclaim a stolen birthright? - Become entrenched in the legend of a tribal commune packed with tight-nit characters you wont help but grow close to. - Survive a hostile landscape, braving countless dangers while warding off the threat of starvation and frostbite. - Face off against villains with serious presence and threat. Magnificent bastards that you'll love to hate! - Delve into depths and dungeons in search of an ancient tribal heirloom to restore your clan to its promised power! Catering to new and veteran pathfinder players alike, join this unforgettable Quest for the Frozen Flame!
Game style
Roleplay Heavy
Hexcrawl / Exploration
Combat Heavy
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Teacher, Storytelling, World Builder
About me
Upon my discovery of the monster manual in a game shop as a young teen, my fate as a TTRPG fanatic was sealed. Ever since, I've DM'd for friends and strangers both IRL and online. It's a neverending journey, exploring the best of human creativity and improving at the craft every time I run/play.
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Creating your character
We will work together before the first session to create characters and work them into the module. You will be provided with a player primer to assist in making a character with strong ties to the adventure. Level 1 start, we'll make the characters on Roll20.
What to expect
Preparing for the session
All you need is a discord account, and a roll20 account. Thats it!
What Pyro brings to the table
With almost 10 years of experience DMing a wide range of systems, I'm very experienced in allowing players to express their creativity, explore their backstory and drive the narrative however they like. I will utilize the VTT to its upmost limits, including the use of the official module components as well as dynamically changing music that changes to fit the current sitation.
Homebrew rules
Considerations will be made towards player wishes.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Pyro creates a safe table
We will utilize Lines and Veils as well as post session discussion to ensure all players feel safe and comfortable. Bigotry and hate will *not* be tolerated. ^_^
Content warnings
Safety tools used