The Seige of Mage City
Mage City, a small city with big problems: Everyone hates them! This City State is on the verge of expansion, and their neighbors are out for blood!
$9.00
/ Session
Details
Once / Sunday - 2:00 AM UTC
Apr 12
Session Duration / 4–4.5 hours
0 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
Help defend the magical city state from a siege. coming from multiple sides, you must decide which is most important: The north face Wood elves; The south Entrance Human soldiers; The west docks ships and dwarves. As a party, you will first decide which side to focus on, and then character creation. We will choose 3 different backgrounds for the foundation of the character, plus choose any available on the character sheet. add these extra items to your inventory/sheet. The commoner: A civilian trying to protect their home and loved ones. Your passion today is fierce! no heavy armor. -+1 to all attack rolls. -Simple weapons only. - Advantage on stealth, insight, persuasion, investigation. The Guard: Your orders are simple: Defend your post (no druids). -Guard Brooch of Protector: AC +1, 4 charges, expend one to redirect a ranged spell attack from an ally to yourself. -An extra piece of armor which gives resistance to one damage of choice. -one rare weapon or shield. The Mage Official: Student of the academy, Professor, or accountant? You are sent from the Academy. -2 level 5 spell scrolls of your choice. -One rare magic item which will be designed between the player and the DM. -Academy ring: known by all which gives you authority in battlefield: as a reaction, once per round, you may freely assist one ally, they can roll attack at adantage, or reroll for damage.
Game style
Combat Heavy
Rule of Cool (RoC)
Tactical / Crunchy
Theater of the Mind
Meet the Game Master
Less than a year on StartPlaying
About me
Hello! I am a 3 year experienced GM, playing dnd 5e and 5.5. I enjoy deep backstories, rp, character development, and growth. I enjoy dynamic combat and out of the box shenanigans! As a GM, I play like a fairy, i play a puzzle for you to solve!
View Profile →Character creation
Creating your character
Roll20.net character creation on or before session 0. session 0 offered for 1 hour before game time. message me here or on discord if require longer or different time for a one on one character creation.
What to expect
Preparing for the session
Roll 20 one-shot link: https://app.roll20.net/join/21272894/u6U5FA for one shots Discord server: https://discord.gg/vRPut7r9s Roll ability score on roll20 chat, copy and paste: &{template:default} {{name= Ability Scores}} {{[[4d6kh3]][[4d6kh3]][[4d6kh3]][[4d6kh3]][[4d6kh3]][[4d6kh3]]}} alternatively, ability score choice: 18 15 14 14 12 10 please, no multiclass.
What Knocks brings to the table
Dynamic combat encounters. first hour is spent preparing, setting scene, getting characters in place, etc. after, its mostly combat and battle strategy.
Homebrew rules
home brew rules will be set in the discord channel. opportunity attacks other than abilities will be off.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Knocks creates a safe table
Safety sheet set in discord channel to be filled out and sent to my private message.
Content warnings
Safety tools used