The Seige of Mage City

The Seige of Mage City

Mage City, a small city with big problems: Everyone hates them! This City State is on the verge of expansion, and their neighbors are out for blood!

TYPE

One-Shot

LEVELS

10

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$9.00

/ Session

Details

Once / Sunday - 2:00 AM UTC

Apr 12

Session Duration / 4–4.5 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Help defend the magical city state from a siege. coming from multiple sides, you must decide which is most important: The north face Wood elves; The south Entrance Human soldiers; The west docks ships and dwarves. As a party, you will first decide which side to focus on, and then character creation. We will choose 3 different backgrounds for the foundation of the character, plus choose any available on the character sheet. add these extra items to your inventory/sheet. The commoner: A civilian trying to protect their home and loved ones. Your passion today is fierce! no heavy armor. -+1 to all attack rolls. -Simple weapons only. - Advantage on stealth, insight, persuasion, investigation. The Guard: Your orders are simple: Defend your post (no druids). -Guard Brooch of Protector: AC +1, 4 charges, expend one to redirect a ranged spell attack from an ally to yourself. -An extra piece of armor which gives resistance to one damage of choice. -one rare weapon or shield. The Mage Official: Student of the academy, Professor, or accountant? You are sent from the Academy. -2 level 5 spell scrolls of your choice. -One rare magic item which will be designed between the player and the DM. -Academy ring: known by all which gives you authority in battlefield: as a reaction, once per round, you may freely assist one ally, they can roll attack at adantage, or reroll for damage.

Game style

Combat Heavy

Rule of Cool (RoC)

Tactical / Crunchy

Theater of the Mind

Game themes

Meet the Game Master
LGBTQ+
Hispanic/Latinx

Less than a year on StartPlaying

About me

Hello! I am a 3 year experienced GM, playing dnd 5e and 5.5. I enjoy deep backstories, rp, character development, and growth. I enjoy dynamic combat and out of the box shenanigans! As a GM, I play like a fairy, i play a puzzle for you to solve!

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Character creation

Creating your character

Roll20.net character creation on or before session 0. session 0 offered for 1 hour before game time. message me here or on discord if require longer or different time for a one on one character creation.

What to expect

Preparing for the session

Roll 20 one-shot link: https://app.roll20.net/join/21272894/u6U5FA for one shots Discord server: https://discord.gg/vRPut7r9s Roll ability score on roll20 chat, copy and paste: &{template:default} {{name= Ability Scores}} {{[[4d6kh3]][[4d6kh3]][[4d6kh3]][[4d6kh3]][[4d6kh3]][[4d6kh3]]}} alternatively, ability score choice: 18 15 14 14 12 10 please, no multiclass.

What Knocks brings to the table

Dynamic combat encounters. first hour is spent preparing, setting scene, getting characters in place, etc. after, its mostly combat and battle strategy.

Homebrew rules

home brew rules will be set in the discord channel. opportunity attacks other than abilities will be off.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Knocks creates a safe table

Safety sheet set in discord channel to be filled out and sent to my private message.

Content warnings

Safety tools used

Frequently asked questions