Pathfinder 2e The Slithering. Lvl5-8 Mwangi Expanse adventure.

Pathfinder 2e The Slithering. Lvl5-8 Mwangi Expanse adventure.

A terrible curse plagues Kibwe and threatens to spill out across the continent. Undo the hubris of the unknown instigator and stop the slimes.

TYPE

Campaign

LEVELS

5–8

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Monday - 5:00 PM UTC

Session Duration / 3 hours

Campaign Length / 3–5 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

A simple plot of A-B allows a great many places for inserting one player's backstory, interest and desires along the way. With such a rich environment of Mwangi and enough interesting hints left along the adventure path of larger plot points there is plenty of areas for players to get involved. I as a DM want to bring your stories into this short but sweet adventure and make it something a bit grander and more personal to them. This adventure path has also done a lot of heavy lifting of creating a very unique set of circumstances to offer challenging combats with oozes and demons and a spattering of other imposing threats. Combat will be difficult if not properly built for.

Game style

Rule of Cool (RoC)

Tactical / Crunchy

Meet the Game Master
LGBTQ+
Artist

Less than a year on StartPlaying

Highly rated for: Inclusive, Storytelling, Voices

About me

HI I'm Eileen. a 26 year old DM who has been taking groups through different worlds and systems for about 3 years now! Having started back when I was 16 with some casual games I have created a long lasting group of rotating players who I love giving the chance to play systems they always wanted to try and stories they want to tell.

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Character creation

Creating your character

Bring a character you had as an idea for a long time or create the day of. Session 1 will involve creating the characters and give each player time to adjust and change depending on what everyone else brings. If there is enough time we can get straight into the action. If we start with less than 5 players we will be using the Free Archetype variant rule.

What to expect

Preparing for the session

Before playing you'll be sent a link to a forge game where you will, if not already, make an account to join the game.

What Eileen Wigley brings to the table

Can expect custom made maps for the module and maps for anything that diverges from the expected module story. Ambient music and combat music will be provided and requests can be made. I stick to rules readily with flexibility outside of combat. On that topic combats can be expected to be difficult but not lethal. I won't actively seek to kick players when they are down to finish them off. There is very little in the way of just using our minds as I like to present a very visual game and add to this with tokens and voices for all the NPCs. I also keep it player focus by not having much NPC to NPC interactions and more often than not have players seek out NPCs or vice versa to initiate interactions.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Eileen Wigley creates a safe table

The discord landing page will have a list of all the content warnings for the slithering. In addition there will be an X-card module on Foundry for any player that becomes suddenly uncomfortable with the content. End of each session with involve a check in with how everyone felt it was going and my DMs will always be open for people to message me about any things they want to discuss.

Content warnings

Safety tools used

Frequently asked questions