Star Trek - King of an Infinite Space (Beginner Friendly)

The USS Tereshkova just finished a boring mission and its crew wants to relax at Quark's... but strange new worlds can surprise you anywhere!

TYPE

One-Shot

SYSTEM

The D6 System

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
4 NEEDED TO START
$20.00

/ Session

Details

Once / Saturday - 12:00 AM UTC

Apr 18

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 4 players have joined
About the adventure

This game takes place before the Dominion War, and is designed as a pick-up, one-shot session suitable to experienced and beginner players. Roleplaying is encouraged to find the best solutions possible to the challenges faced. Knowledge of the setting is welcome, but nothing past having seen some of the Star Trek shows is required. Social and technical skills will be very helpful to finish the adventure. Depending on the decisions made by the players and their luck with the dice, there are opportunities for some combat. Characters are pre-generated, and of starting level, except one that is a highly experienced officer. Join me for a game of exploring strange new worlds!

Game style

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Game themes

Meet the Game Master

5.0

(8)

Podcaster
Hispanic/Latinx
Published Writer
Multi-lingual

Less than a year on StartPlaying

Highly rated for: Inclusive, Rule of Cool, Storytelling

Average response time: 2 hours

Response rate: 100%

About me

I've been playing and GMing RPGs for almost 30 years. In addition, I'm a comics writer and journalist, hosting and producing a pop culture podcast since 2003. I'm an avid reader, fan of science fiction and superheroes, and love worldbuilding.

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Character creation

Creating your character

Characters are pre-generated, and of starting level, except one that is a highly experienced officer.

What to expect

Preparing for the session

Discord is needed.

What MaGnUs brings to the table

With my vast knowledge of the Star Trek universe, I providee a deep, immersive experience, not by drowning you in lore, but by making the game feel like you're in one of the franchise's shows. Rule of cool is one of the most important rules to me, because we're here to have fun.

Homebrew rules

Over the years, I have adapted the D6 system (with the second edition, revised and expanded) to fit my needs and that of my players. The modifications are too many (but not that radical) to list here, but I'd be happy to go into detail if you're familiar with the rules-as-written. The most important changes I've made are to how multiple actions are declared and penalized in combat.

Equipment needed to play

Internet

Computer

Microphone

Safety

How MaGnUs creates a safe table

I'll provide players with a form to fill (Monte Cook's consent list). X/N/O cards are messaged.

Content warnings

Safety tools used

Frequently asked questions