Daggerheart Days! Eberron Knights! Beginners Welcome!
Travel the length and breadth of Eberron collecting artifacts for a mysterious benefactor. Are you up to the challenge?
$25.00
/ Session
Details
Weekly / Thursday - 1:00 AM UTC
Session Duration / 3–3.5 hours
Campaign Length / 20–30 Sessions
1 / 5 Seats Filled
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About the adventure
Hail and well met heroes! As members of the Clifftop Adventurer's Guild you tackle the tasks only the brave or foolhardy attempt. You'll jump from an airship into the mountains! You'll face the frozen wastes of Icewhite Island. You'll wrestle gnolls and have tea with ogres. If its a job that takes courage, it's a job for you. This game uses Daggerheart to tell tales set in the world of Eberron, a setting originally designed for Dungeons and Dragons.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
I've been playing and running TTRPGs for over forty years now, and love big epic stories with even bigger epic heroes. My favorite systems include D&D 5E, Savage Worlds, Fate and now Daggerheart.
View Profile →Character creation
Creating your character
We will create characters together during session zero. There will be some modifications to classes and ancestries to fit the setting. We'll start at level one. All options from the core rulebook as well as material from the Void is allowed.
What to expect
Preparing for the session
You'll need a Discord account to play this game.
What Joshua brings to the table
Combat will be fast and furious! Social encounters will be witty and challenging! And the Rule of Cool shall carry the day!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Joshua creates a safe table
I use the Monte Cook Consent in Gaming Checklist to establish lines and veils for the table. If we need to stop play for a minute we'll use the phrase "Let's pause for a minute," which anyone can say at anytime without question. And if things get too intense we'll take a break.
Content warnings
Safety tools used