☠️⚓ Ghost of Saltmarsh ☠️⚓(2024) | A Solo Play-by-Post Adventure
A dark tide rises in Saltmarsh. Smugglers, cults, and the restless dead stir. Will you defend the town, or be dragged down into the sea’s secrets?
$30.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Tuesday - 9:00 PM UTC
Session Duration / 1 hour
0 / 1 Seats Filled
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About the adventure
The coastal town of Saltmarsh rests on the edge of civilization, where fishing boats ride the waves and old superstitions linger like mist on the sea. But beneath its quiet surface, danger brews. Smugglers scheme in the shadows, ancient evils stir in forgotten ruins, and the restless dead whisper in the surf. Life here is fragile, and the balance between prosperity and ruin hangs by a thread. Prepare to face danger on land and sea, from the eerie silence of haunted halls to the roar of crashing waves against your vessel. Will you safeguard Saltmarsh’s future, or watch it drown beneath rising tides of darkness? Play through the classic adventure module, "Ghosts of Saltmarsh", updated with the 2024/5.5e ruleset and focused entirely around you! --------------------- A Solo Play-by-Post game is a 1-on-1 storytelling experience between you and me, the GM, played entirely through written posts. That's the beauty of solo play. You set your own pace, responding when it's convenient for you. What to expect: - Deep roleplay and immersive writing, with a story that puts your character's choices, goals, and growth in the spotlight - At least one post per day, with potentially more depending on availability - Journey with a companion, an animal partner, or all by yourself - Art and visual aids to enhance your adventure
Game style
Play By Post
Roleplay Heavy
Combat Heavy
Game themes
Meet the Game Master
3 years on StartPlaying
91 games hosted
Highly rated for: Creativity, Inclusive, Teacher
Average response time: 8 hours
Response rate: 100%
About me
As what I'm sure is quite the familiar story by now, I first starting playing D&D5e during the Covid-19 pandemic. At first, it was something that a few of my friends and I did to stay connected and pass the time, but it soon blossomed into a full-grown passion for me. Not long after that game ended, I found StartPlaying, and found an easy way to find games to play in and people to play with. Having played as a player for most of my time, I want to grow as a DM, so hopefully I can help other people looking to play find their outlet.
View Profile →Character creation
Creating your character
We will use D&D Beyond to create the character sheet. We will be using the 2024 rules update, and all official 1st-party classes, backgrounds, and species are allowed. Any 3rd-party/homebrew material is subject to approval We will start at Level 1, and you can use your preferred method for determining your stats (Standard Array / Point-Buy / Roll 3 sets of 4d6 dropping the lowest for each stat) We can build your character during Session 0, or you can create one beforehand. It's up to you!
What to expect
Preparing for the session
You will need a Discord and D&D Beyond account.
What Evan brings to the table
I will provide access to all 1st-party content on D&D Beyond to help build your character. Upon joining the campaign, I will provide dedicated Discord server where the game will take place. There will be sections for the game, for out-of-character chat, for maps/art, and battle maps to better visualize combat I will run the game Rules as Written, but there is always room for Rule of Cool if it makes sense and can be justified.
Homebrew rules
- Healing Potions: Bonus Action = Rolled HP / Action = Full Amount - Critical Hit: When rolling a Critical Hit on an attack, we will use max damage, in additional to another damage roll - Critical Success: When rolling a Natural 20 on a skill check, it is an automatic success - Desperate Measures: When you hit half-health or become "Bloodied", you will be able to make Desperate Measures, allowing you to mark off Death Saving Throws in exchange for the ability to push yourself beyond your normal limits
Equipment needed to play
Internet
Platforms used
Safety
How Evan creates a safe table
At our Session 0, we will go over character creation and backstory, a brief explanation of this module, house rules for game, safety tools and their use, and anything else that may come up as we get the game ready. My number one priority is that you have a fun time playing and are comfortable
Content warnings
Safety tools used