Strixhaven Campaign - Ages 13-17
Beyond the veil of ordinary learning stands Strixhaven, where ink remembers, magic listens, and even the smallest ambition can echo across worlds.
$25.00
/ Session
Details
Weekly / Saturday - 4:00 AM UTC
Session Duration / 4 hours
Campaign Length / Up to 20 Sessions
0 / 5 Seats Filled
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About the adventure
### This Campaign is a child-safe game for ages 13-17 only, This has been set up for parents to know that players will be playing with their peers. As a university lecturer/academic I hold all the required government and legal checks to work with children and vulnerable people (able to be produced on request during session 0 for parents). ### This campaign is a character-driven journey through your studies at Strixhaven, where your choices (both in and out of the classroom) shape your story. Expect a blend of magical academia, social roleplay, light intrigue, and moments of high-stakes danger. Relationships matter here: the friends you make, the rivals you challenge, and the faculty you impress (or disappoint) will all influence how your story unfolds. My style leans into collaborative storytelling with a strong narrative focus. There will be structured encounters and clear progression, but the heart of the game lies in how your characters grow, interact, and respond to the world around them. Whether you're solving magical mysteries, navigating campus life, or pushing your abilities to their limits, your agency and creativity will always take center stage. This game is ideal for players who enjoy roleplay, character development, and being part of an evolving story. You don’t need to be an expert, new players are absolutely welcome, but a willingness to engage, contribute, and immerse yourself in the world will make the experience richer for everyone at the table.
Game style
Puzzle / Mystery Focused
Roleplay Heavy
Rules as Written (RaW)
Combat Lite
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Inclusive, Storytelling, World Builder
About me
I have been adventuring in Dungeons & Dragons since 2007, guiding heroes through perilous dungeons, strange realms, and stories that linger long after the dice stop rolling. With nearly two decades at the table, I bring the instincts of a seasoned storyteller and the calm hand of a director shaping an unfolding narrative in real time. I began my adult life as a filmmaker, learning how to craft tension, pacing, character arcs, and cinematic moments. That background still shapes every session I run: battles feel dramatic, discoveries feel meaningful, and the world feels like a living story rather than a static game board. I have a PhD in the arts, deepening my understanding of narrative, performance, and collaborative creativity. The result is a style of Dungeon Mastering that blends theatrical storytelling, improvisation, and thoughtful worldbuilding with the unpredictability of the dice. Mechanics exist to support the story, not suffocate it. Clever ideas, bold risks, and heroic nonsense are welcome at his table. If a player comes up with something brilliant, absurd, or spectacular, chances are the answer will be yes. Whether you’re a brand-new adventurer or a veteran hero, mygames are designed to be welcoming, dramatic, and unforgettable.
View Profile →Character creation
Creating your character
Players may create a character on D&D Beyond at level 1 and write their own backstory, or have a personal session (2 hours) in which a character backstory will be created and played through in a single-player narrative that will will determine your characters stats, class, starting background, and a narrative boon from the DM. Rules for self-created characters: Point buy or Standard Array only No Partner Content Milestone Advancement Fixed Hit Points PreReq for Feats No Multiclass Encumberance, Ignore Coin Weight Sources: 5.5e Core Rules 5.5e Expanded Rules 5e Expanded Rules No Legacy/Noncore No Homebrew
What to expect
Preparing for the session
Please Have Discord and an account on D&D Beyond. You may want a second screen or to print out your character sheets. The VTT will be streamed through Discord with a player view for accessibility. You will not be required to turn on your camera, it is entirely optional.
What Brad brings to the table
I will provide a unique and guided experience, character creation, management, and leveling up will be done through narrative events. This game is perfect for people who want to develop a character and story as the game unfolds rather than building a character from options on character builders.
Homebrew rules
Potions = Bonus Action, Standard Action gets max HP Choose your level 1 cantrips and spells. But you cannot choose any more spells as you level up. Spells are granted to you through story progression. (You may send the DM a list of spells you would like). Wizards can cast all spells in their spellbook outside of combat but it takes time to search through their spellbook. They also cast unprepared spells with disadvantage. Druids and Clerics can cast all spells in their spell list outside of combat but it takes time to pray to their gods/spirits and prepare the components and rituals. They also cast unprepared spells with disadvantage. Student Dice do not disappear at the end of each year Students must set their timetable, they have 6 timeslots per week. Strixhaven is a magic school, only magical characters may attend. Wizard, Sorcerer, Warlock, Paladin, Druid, Cleric, Bard, Artificer
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Brad creates a safe table
All players will get a link to an onboarding google form prior to session 0. Sessions will include 10 minutes at the end for aftercare, debrief, and emotional grounding before the session ends. If you would like to use XNO safety cards please download these wonderful cards and print them off before the session. https://www.patreon.com/posts/xno-safety-tool-51730790 You can also post an X,N,O, or ? in the chat function on the discord call or in a direct message to teh DM.
Content warnings
Safety tools used