Tyranny of Dragons (D&D 5e 2024, Learn to Play)

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Tyranny of Dragons (D&D 5e 2024, Learn to Play)

You were nobody before Greenest burned. Now the Cult of the Dragon knows exactly who you are.

TYPE

Campaign

LEVELS

1–15

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
4 SEATS LEFT
$15.00

/ Session

Details

6 players following this game

Weekly / Wednesday - 8:00 PM UTC

Jun 17 / Session 10

Session Duration / 2.5–3 hours

Campaign Length / Up to 50 Sessions

2 / 6 Seats Filled

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Schedule

Wed, Jun 17 | 8:00 PM – Session 10

Meet your party members

2/6

About the adventure

Greenest was supposed to be safe. By sunrise, half the town was burning, the keep was overflowing with refugees, and something enormous was circling overhead in the dark. People still argue about what they saw that night. Some remember the dragon. Some remember the screaming. Most remember the people in purple robes walking calmly through the fire while everyone else ran. You survived the attack. That already makes you unusual. This is the full Tyranny of Dragons campaign rebuilt around long-term character storytelling, evolving reputations, and a world that reacts to what the players actually do. You begin as ordinary people caught in the worst night of their lives: caravan guards, herbalists, sailors, criminals, priests. But surviving Greenest pulls you into something far larger than a single raid. The Cult of the Dragon is moving openly across the Sword Coast for the first time in years. Villages are disappearing. Ancient alliances are breaking apart. Rumours spread faster than the fires. And somewhere behind it all, dragons are gathering. This campaign runs from level 1–15 using the 2024 ruleset and includes a custom Professions system with 80+ professions that grow alongside your character. Your profession affects how the world sees you, what opportunities open to you, and how your story develops over time. The dockworker who survived Greenest may become a war hero. The failed scholar may become the only person capable of negotiating with dragons. My games focus heavily on immersion, consequence, roleplay, and recurring narrative threads. Villains adapt to player decisions. Backstories matter. Rivalries evolve naturally over time. Combat is tactical and cinematic without dragging for hours, and the world continues moving even when the party isn’t looking at it. If you want a campaign where your choices echo forward and survival changes people, there’s a seat waiting at the table.

Game style

Combat Lite

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

4.2

(23)

LGBTQ+
Teacher/Educator
Voice Actor

2 years on StartPlaying

69 games hosted

Highly rated for: Creativity, Storytelling, World Builder

About me

Hi, I'm Davi. I'm currently a university student from the UK and an unapologetic fantasy nerd. I started running D&D when I was eleven after falling in love with fantasy worlds where ordinary people could become legends. What began as running games for friends somehow turned into a huge part of my life. Seven years later, I still spend most days thinking about stories, worldbuilding, and the next adventure. Outside of tabletop games, you'll usually find me buried in fantasy novels, sketching out new ideas for settings, or disappearing down some obscure bit of lore that absolutely didn't need three hours of research. I'm also a player whenever I get the chance. I love being on both sides of the screen, and some of my favourite memories come from sitting at someone else's table and getting completely swept up in their world. More than anything, I enjoy meeting people through this hobby. Some of my closest friendships started because a group of strangers decided to roll some dice together. When I'm not studying or running games, I'm usually building something new, whether that's a homebrew system, a setting, a one-shot, or a completely unnecessary spreadsheet that seemed like a good idea at the time.

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Character creation

Creating your character

We'll handle character creation in a free Session Zero, either as a group. I'll walk you through the Professions system, help you build a character that fits the campaign, and make sure everyone's on the same page about party dynamics. You'll use D&D 5e 2024 rules with the custom Professions system replacing backgrounds. Pick your class, species, and one of 80+ professions. Stats are point buy (27 points) or standard array, no rolling, keeps things balanced. Starting level is 1. I share all D&D Beyond content, so you don't need to own any books. Characters should have a reason to defend Greenest or be passing through when the attack happens. We'll figure out the details together in Session Zero. I'm here to help first-timers and experienced players alike.

The current party

Something is moving beneath the surface of the Sword Coast, and our party is the only group of people alive who's starting to understand what it is. They survived the Cult of the Dragon's raid on Greenest, barely, and what they pulled out of that wreckage wasn't treasure. It was a conspiracy. A stolen dragon egg. An insider who went dark. A map to an abandoned lair that shouldn't be abandoned anymore. Now they're closing in on Berdusk, racing to reach a hidden contact before the Cult's enforcer does, a half-dragon named Cyanwrath who is professional, patient, and absolutely coming. The party is made up of an Oath of Vengeance Paladin Warlord, a Ranger/Rogue Drow Enforcer, an Artificer focused on Cartography and a Light Domain Halfling Cleric serving the Lady of Vengeance.

What to expect

Preparing for the session

Before our first session, you'll need to create free accounts on D&D Beyond (for your character sheet), Foundry VTT (I'll send the link), and Discord (for voice chat and between-session discussion). Once you're booked, I'll send Discord invites and setup instructions, everything's pretty straightforward, and I'll help if you get stuck. Read the Session Zero recap I'll send within 24 hours. It covers party dynamics, immediate goals, and what your character knows about the situation. Check Discord regularly for scheduling updates and between-session RP opportunities. Some of my best players stay engaged through the week, plotting strategy or just chatting in-character.

What Davi brings to the table

Professional Foundry VTT setup with official Tyranny of Dragons maps, dynamic lighting, and automated mechanics that keep combat moving fast. Every major NPC gets a distinct voice: raspy cultists, terrified villagers, scheming dragon cultists, and yes, actual dragons. I use music and ambient sound to set the mood without overwhelming the table. You get session recaps within 24 hours so you never lose the thread. I share all D&D Beyond content, you buy nothing. Between sessions, there's an active Discord for RP, planning, and general chaos. I'm responsive (usually within an hour) if you've got questions about your character or the world. Combat is tactical but quick because Foundry handles the math. I design encounters where environment matters and recurring villains learn from your tactics. Expect fights that feel cinematic, not like standing still trading hits for twenty rounds.

Homebrew rules

Drinking a potion is a bonus action, nobody wants to waste their turn chugging. Flanking grants advantage if it makes tactical sense. Critical hits maximize the weapon's base damage dice, then you roll additional dice on top, makes crits feel properly devastating. The Professions system is the big departure from standard 5e. Instead of a background giving you two skills and some ribbon features, your profession grants a unique ability you can use once per long rest, profession dice you add to relevant checks, and talents that make you better at specific things. You'll rank up as the campaign progresses, gaining new abilities and holdings that reflect your growing reputation.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Davi creates a safe table

Session Zero covers Lines and Veils, we'll discuss content boundaries as a group and I'll follow up individually if anyone's got private concerns. X-Card is always available during play, either in Discord or a simple hand gesture on camera. If something's uncomfortable, we pause and adjust. No questions, no explanations required. This campaign involves violence (it's about a dragon cult), morally gray choices (your allies aren't all heroes), and themes of loss (villages burn, NPCs die). We can adjust intensity as needed. What we don't do: sexual content, torture scenes for shock value, or harm to children/animals depicted in detail. I run LGBTQ+ friendly tables always. Bigotry of any kind gets you removed immediately. We're here to tell stories about fighting dragons, not to make anyone uncomfortable at their own table. After intense sessions, I check in with players individually. Sometimes a character death hits different, or a story beat lands heavier than expected. I've got aftercare protocols and I'm not afraid to use them.

Content warnings

Character Death
Cults
Death
Devils / Demons / Fiends
Fire
Freezing

Safety tools used

Frequently asked questions