What's in the Cellar
Arthur Blackwood, an influential New York attorney, has contacted his cousin in a desperate plea to find evidence that will clear his good name.
$5.00
/ Session
Details
Once / Sunday - 11:00 PM UTC
May 3
Session Duration / 3–5 hours
0 / 5 Seats Filled
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About the adventure
Arthur Blackwood, an influential New York attorney, has contacted his cousin in a desperate plea to find evidence that will clear his good name. Eight months ago, Arthur and his wife Rose were vacationing at their summer cabin, near Whitehall, New York. The cabin, with its peaceful view of Castle Creek, a tributary of the Mettawee River, was built by Arthur’s great-great-great- grandfather, Milton Blackwood, in 1717. Last summer, Arthur and Rose were enjoying a relaxing month-long vacation that ended in terror and tragedy. In the early hours of July 19, 1928, Arthur was found wandering the North Ash Trail by John and Helen Turner. Arthur was disorientated and his arms and chest were covered in blood. Rose’s body could not be found and Arthur was arrested for the presumed murder of his wife. The murder trial begins on March 18, 1929. The New York State Police and the local Washington County Sheriff ’s Department have completed their investigation of the Blackwood cabin; all pertinent evidence was collected, photographed, and cataloged, and will be presented by the prosecution at Arthur’s trial. Arthur’s defense attorney (and business partner), Joseph Klein, is doing his best to keep Arthur out of the electric chair but with a lack of evidence to the contrary, Klein fears that Arthur will spend the rest of his days behind bars. Arthur’s mental faculties have returned, somewhat, and he’s begun babbling about how Rose was taken by “darkness.” Society at large believes Arthur Blackwood to be a cold-blooded killer who should fry for his crime. It is down to the investigators to discover if Arthur is innocent or guilty.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
About me
Hello and welcome! I’m Mr. Mike. I bring a unique background to the table—I’ve worked as a post-mortem vascular surgeon, licensed mortician, private investigator, and a counselor working with at-risk youth. Real-life experience with the darker side of humanity has shaped the way I run horror: grounded, intense, and unforgettable. My love for horror started early, reading Cujo in 5th grade, and hasn’t slowed down since—700+ books later. Favorites include Jaws and the deeply unsettling Feeders from Within by Peter Evans. If you enjoy dread, tension, and psychological horror—you’re in the right place. Why I Run Games I didn’t exactly grow up on the straight and narrow. As a kid in Milwaukee, I got into my fair share of trouble—until a friend picked up the DC Heroes Roleplaying Game. Everything changed. Instead of causing chaos, we started creating stories. That experience stuck with me: boredom creates trouble—storytelling creates purpose. That philosophy still drives how I run games today. What You Can Expect at My Table • Immersive, story-first horror (especially Call of Cthulhu) • Strong atmosphere, tension, and meaningful choices • A balance of roleplay, investigation, and mechanics • Sessions that respect your time—but leave an impact Finding a great GM can be a gamble—I aim to be one you’ll come back to. My Games I regularly run a variety of published and custom scenarios, adding new material every month. Original Scenarios: • Fit for Duty (9–12 hours): A deep, intense experience • Naked and Afraid… Well, Maybe (3 hours): Fast-paced, mysterious, and unpredictable I also have new original scenarios currently in development—so there’s always something fresh coming. Final Thoughts To everyone who has played at my table—thank you. Your support and reviews mean everything. If you’re looking for something different… something darker… I’d love to have you at the table. Hope to see you soon. —Mr. Mike
View Profile →Character creation
Creating your character
No real character levels in Call of Cthulhu. My plan is to create several pre made characters and to post them on Roll20. I am always open to ideas or suggestions from the players, as well.
Welcome: Links will be provided once we start!
What to expect
Preparing for the session
Web Cam optional. Microphone required. I sometimes notice players having tech difficulties with audio on Discord. As alternatives, remember you can use your Discord App on your phone or the audio on Roll20.
What Mr. Mike brings to the table
I plan to have hand outs. Roll20 can do the dice rolls. But I am not opposed to players rolling dice on their own.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Mr. Mike creates a safe table
Before games session we will discuss peoples red lines.
Content warnings
Safety tools used