Therapeutic Campaigns - Prison Break

Therapeutic Campaigns - Prison Break

Interactive fantasy world, focused on Player development; exploration of characters' fears, desires, & abilities to affect the player' reality.

TYPE

Campaign

LEVELS

3

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
3 NEEDED TO START
$30.00

/ Session

Details

Bi-weekly / Tuesday - 8:00 PM UTC

Session Duration / 3–5 hours

Campaign Length / 3–10 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

The established world of the Forgotten Realms helps keep players' grounded in the act of role-playing. It isn't a boardgame. Players begin to imagine/see a different, wondrous, and mysterious world emerge from the moment they create their personalized character, to beginning their first adventure. This emersion into another world, and the commitment to their character's actions, their feelings, and to what drives them is the first prerogative of any campaign. Feeling out how each player wishes to play their character, is extremely important. There are goals for the table as a whole, as well as individual goals specific to each players' characters. The interactions that occur as a result of these choices, ultimately controls how the campaign progresses. As a result, the players must be able to stay present in multiple spaces at once; each individual must be a player as well as their character. They must strive to identify and work toward completing not only the main goal, but also the individual goal of their character. Of equal importance to "in-game" destinies and ever-afters, are the characters' evolution, developing relationships, and triumphs. These aspects can be directly associated accredited to the player, encouraging a third possible completed goal.

Game style

Combat Lite

Dungeon Crawl

Puzzle / Mystery Focused

Roleplay Heavy

Meet the Game Master
Cosplayer
Teacher/Educator

Less than a year on StartPlaying

Highly rated for: Creativity, Storytelling, Inclusive

About me

Forever DM. Specializing in running home brew Therapeutic DnD campaigns. I first started playing DnD with my uncle over 30 years ago. When he passed, I learned of his significant impact on his local community. He helped guide my younger nieces and nephews, as well as friends and friends of friends. In fact the games he was running when he died, no longer included any blood relations, just youth that needed a safe place to express. After hearing these testimonials I was inspired to try to have a deeper impact on my own community. I now run therapy games as often as possible to allow both young and old the necessary space.

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Character creation

Creating your character

Creation and Management via DnD Beyond. Once in the DnDB campaign the rules and content available will be set for creation. Possible variations can be discussed during S.0. *session zero to create a character, how to give the character backstory, and how to imbibe special characteristics and stats for character specific Race and Vocation.

What to expect

Preparing for the session

Dndbeyond account Zoom/Discord account Camera/Microphone Safety tools and Checklist

What Titans Table brings to the table

*ambient music *maps *after play discussions for individual goals *discounted character artwork (if desired)

Homebrew rules

Drinking a potion as a bonus action death save options (trivia, traditional, combat, skill check) Safety interruptions

Equipment needed to play

Internet

Microphone

Computer or Mobile Device

Webcam

Safety

How Titans Table creates a safe table

Session 0 will outline Lines and Veils document and every session aftercare.

Content warnings

Safety tools used

Frequently asked questions