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Knights Of Rescue | A Fabula Ultima Adventure| LGBTQ+ Inclusive
Eterna Forest is ancient, shifting, and humming with magic uncharted. Somewhere in there, someone needs Rescue. You are the Knights of Rescue.
$25.00
/ Session
Details
Weekly / Saturday - 1:30 AM UTC
Session Duration / 3 hours
Campaign Length / 6–8 Sessions
0 / 5 Seats Filled
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About the adventure
The Forest Never Lets Go , but You Might Just Pull Someone Out Eterna Forest spans the continent like a scar the world forgot to explain. It's ancient, it's shifting, and it hums with arcana that has stumped generations of mages. Creatures born within its depths are living magical disasters. Treasures of a forgotten age lie buried beneath its roots. Yet, every day, people walk in chasing riches, glory, or answers. Not all of them walk back out. That's where you come in. You are a newly founded branch of the Knights of Rescue. A government-funded, freshly established, branch of the Knights of Rescue. Your job is to go into Eterna Forest, find the lost, and bring them home. The forest, however, disagrees What This Game Offers - Episodic Rescues Each session is a self-contained rescue mission. A treasure hunter in over their head. A scholar who found something they weren't supposed to. Someone who simply didn't want to leave. Every mission is a new story with new faces worth knowing. - A Living, Breathing Forest Eterna Forest never looks the same twice. Paths shift, ruins surface and vanish, and the magic within surges without warning. No map stays accurate for long. - Characters Worth Saving The people you rescue aren't just objectives. They're merchants, wanderers, rivals, and eccentrics with lives, motivations, and opinions about being dragged out of a magic jungle. Who you meet and how you treat them builds the world around you. - Team Identity and Reputation Your branch is new and unproven. The city cheers for you in the streets, but the higher circles barely remember your name. Every successful rescue builds your reputation. Every mission gone wrong costs you more than just pride. - Danger With Heart This is not a grimdark crawl. It's an adventure with warmth, humor, and genuine stakes. Inspired by the soul of Pokémon Mystery Dungeon and the cozy chaos of Dungeon Meshi this is a game where the monsters are wild and the banter is real - For New and Veteran Players Whether you've never used a Fabula point in your life or you've played a lot of games, Knights of Rescue is built to be welcoming, and exciting. Each campaign consists of three rescue missions, easy to schedule, easy to jump into, and satisfying to finish.
Game style
Realm Building
Rule of Cool (RoC)
Game themes
Meet the Game Master
4 years on StartPlaying
Highly rated for: Inclusive, Creativity, Storytelling
About me
Every role-playing game tells a story. I specialize in personalizing those stories. With me as your game master, you'll have memories that feel like yours but are of a character you played.
View Profile →Character creation
Creating your character
Character creation will take place during Session Zero, a dedicated session before the game begins where we build your characters together as a group. This ensures everyone is on the same page, characters fit the world, and the party has a fun foundation to build from.
What to expect
Preparing for the session
Have a Free Discord account: This is how we communicate, coordinate sessions, and stay connected as a group. Have a Free Forge VTT account: this is the platform we use to run our games through Foundry VTT. Have a working microphone: Voice communication is essential at the table, so test yours ahead of time to avoid any hiccups on game night. Use a Chromium-based browser: For the best experience with Forge VTT, use Chrome, Edge, or Brave. Other browsers may work but are not recommended. Have a stable internet connection: A reliable connection keeps the maps, audio, and gameplay running smoothly for everyone at the table.
What Kami brings to the table
Every session runs through Foundry VTT, complete with detailed battle and scene maps, personalized artwork created by your GM, and music and ambient sound to keep you fully immersed. Narratively, this table lives and breathes improv. The world reacts to your choices, remembers your actions, and shifts around the decisions you make. There is no single predetermined path , As you play you understand that what you do matters, and the story reflects that every session. We embrace the Rule of Cool, and thanks to Fabula Points, the story is genuinely yours to shape. Spend them to push the narrative, dodge disaster, or make that one moment legendary. This is your story so let's make it a great one.
Homebrew rules
We use the variant initiative system for Fabula Ultima
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Kami creates a safe table
We will make a lines and veils document that encompasses the party. Player safety is the forefront as it helps me tell a story with high stakes. We will do stars wishes and eclipse at the end of every session as feedback is very important
Content warnings
Safety tools used