Spelljammer Academy

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Spelljammer Academy

Starting as new recruits in the Spelljammer Academy, we follow their journey from green recruits to seasoned wildspacers!

TYPE

Campaign

LEVELS

1–8

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Wednesday - 1:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 8+ Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Starting as recruits in the Spelljammer Academy, our heroes find themselves thrust into the action right away! Well follow them as they make their way from orientation at the academy on the island of Nimbral, several miles to the southeast of the Chultan Peninsula. This adventure will see our heroes go from super green recruits to fresh academy graduates. After the their time at the academy they adventure really kicks off taking them all through Wildspace and the Astral Sea! We'll be starting with the Spelljammer Academy module and running through the Light of Xaryxis

Game style

Roleplay Heavy

Meet the Game Master

5.0

(5)

LGBTQ+
Queer
Neurodivergent
Artist
Women/Femme Identifying

Less than a year on StartPlaying

1 game hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

Hi! My name is Reina(she/her), aka "The Rainbow Role" on social media! My primary experience with TTRPGs is with D&D. I got started young and rolled my first 2e AD&D character when I was eight and I have never stopped. I ran my first game when I was twelve and have been a "forever DM" ever since. Currently I primarily run and play 5e, both 2014 and 2024, but have experience 2e, 3.5e D&D, pathfinder, Carbon 2185 and non d20 systems as well, including Heavy Gear's silhouette system and Wold of Darkness. In the last ten years or so I've really made an effort to make my games more role-play heavy and less of a "table top war game with a role-play element." I love lore, both writing it and having my players give their characters lore. I can run a number of styles from light-hearted and goofy to gritty and dystopian, to grimdark. I'm also a huge proponent of safety devices and make sure I include them in any of my games. I'm also a digital artist, so I'm vehemently anti-GenAI, none of my games currently or ever will feature any generative AI assets or writing. That said I love getting to create character art for people and my profile picture is was created by me in Procreate based on a picture of myself.

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Character creation

Creating your character

Stats: 4d6 drop the lowest Any official dnd content is available

What to expect

Preparing for the session

We will use AboveVTT, D&DBeyond and discord for this so be sure to have those accounts created

What Reina brings to the table

I’m no Matt Mercer but I have a few voices in rotation, I utilize background music and for this setting I create most of the battle maps as well as hand drew the city and world maps

Homebrew rules

In addition to natural 1's and 20's being an auto miss and critical hit for attacks, they are a critical failure and critical success on skill checks and saving throws, which can result in extra things happening depending on the situation. Drinking a potion is a bonus action Critical Hits: Critical Hits double ALL damage, including the modifiers, not just the dice rolled.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Reina creates a safe table

I have a consent checklist that will be sent out to the players to be filled out and returned

Content warnings

Safety tools used

Frequently asked questions