Icewind Dale: Rime of the Frostmaiden Platinum Online Edition.
Endless winter grips Icewind Dale. Survive the cold, uncover the secret beneath the ice, and decide if the sun ever rises again.
$20.00
/ Session
Details
Weekly / Thursday - 2:00 AM UTC
Session Duration / 3–5 hours
Campaign Length / 12+ Sessions
0 / 6 Seats Filled
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About the adventure
Frost, an enemy that kills men just as quick as revenge. Ice, a form of terror that each man will become without help. Isolation, a horror that noone can save you from no matter how far away. Terror, a threat in even the strongest unity. Gods cannot save you from yourself. We will be delving deep into the glaciers of forgotten time. You might have considered walking into the sleet. You might have considered the snow to be fun snowmen and reindeer games, but this sport is deadly. This will be the version you meant to play. Most people who run this module buy an online book and expect to be a DM. Don't be fooled by a handy-cam version of the great movie. The Platinum Version contains the official sound effects of D&D including Matt Mercer. We use a foley artist for our quality sound. We will be including additional maps. We will be using expanded material by legitimate cutting edge-artists. This game is inspired by isolationist horror themes like Alien, Jaws, Evil Dead, and THING. If you are going to put money down, get 4K value for the experience.
Game style
Combat Lite
Rules as Written (RaW)
Roleplay Lite
Sandbox / Open World
Meet the Game Master
About me
Check out my full catalog - https://docs.google.com/document/d/1sZdHgoCrzHh5XP60u1C34U2oaB15CnCP/edit?pli=1 See something you like? Let's negotiate some rates! I started mastering because noone in my area of my military base would run at that time in '99. I invited five people, thought I would get two... but they told two friends who told two friends...and eleven (+a date!) showed up to my first Vampire DarkAges in '99 I am a GM for D&D and Exalted on here. I prefer newbies to "experienced RPG players" because the new people tend to bring less preconceptions and their lack of the GM secrets or overarching world allows me to enjoy their expressions of surprise and elation when battling baddies and revealing larger plots. I tend to run 70% Roleplaying/30% Combat (I hate combat, but it has its place) I have enjoyed many games over the years besides the ones already listed including Rolemaster (my intro to gaming with dice), Palladium, "Serenity/Firefly the LARP" run in Houston, OWOD Larping in (Akron OH, Houston TX, Darmstadt Germany), the Exalted LARP I ran at Rice University, Witch Girls and the amazing Mastermaze tournaments held at Rice University, a Rockband/StarWars/Amber game, the massive Tower of Munchkin tournament I ran at Texas A&M, Chrononauts and many others. I have also assisted in running the gaming section of Conflagration in 2013. I also recently started DMing D&D 5E within the last 6 or 7 years. I love gaming and my work always over-assumes the players are awesome, because...well, they usually are. I understand that at 15 per game, 5 dollars an hour sounds pricey, I really do. Amusement parks are 60 and you are there less than 12 hours. Movies are 20 a person and you are there less than 4 hours. You are paying for me to put all the tokens and sounds and movements and descriptions into a cool game with journals and handouts (and sometimes even a physical trinket or two) and all of that time comes together at the end for a very cheap price. Do you want a guy who bought a pre-made module to run you a so-so phone-cam level game for cheap? You get what you pay for. Or do you want me to give you the bells and whistles and upgrades and accessories to make your story an interactive option with additional content and changes to better that game across the storyline? You get what you pay for. I aim to give you Robert Rodriguez level entertainment, "cheaper-than-you should-pay" costs for "getting-what-you-pay-for" entertainment. In the world of making games. I aim for "cheap" to get you in the door and "exciting" to keep you there.
View Profile →Character creation
Creating your character
Free Lvl 1 pregame/session 0 - That session is free and is designed ffor the players to meet each other for group work. Any overlap or office hours needed offscreen is still free. In order to be fair to new players overwhelmed by rules, only PHB options allowed. Should last until level 12+
What to expect
Preparing for the session
Webcam not needed but very helpful, mike not needed but very helpful, dndbeyond for sheets, browser window, syrinscape online player setup during session zero.
What Morgan "Archie" brings to the table
Dice on dndbeyond.com or Roll20, Visuals will be on Roll20 Ambient music and sound effects are included. Will provide document of player sound keys. Rule of Cool is great, RAW is better for new players. We will find a balance together.
Homebrew rules
Forcing a potion on others takes an action, but lefthanded uncorking is only a BAction. 3x Inspiration buys a Nat20. If the players are forcing the story, let's go with it.
Equipment needed to play
Headphones
Microphone
Computer or Mobile Device
Internet
Platforms used
Safety
How Morgan "Archie" creates a safe table
NOXcards, lines&veils, session zero
Content warnings
Safety tools used