A rift suddenly appears, ready to tear our world asunder!
A force resonates driven by the winter evening winds. Announcing to all that listen, a portal from some strange world has opened into yours.
$10.00
/ Session
Details
Weekly / Tuesday - 12:00 AM UTC
Session Duration / 3–4 hours
Campaign Length / 20–30 Sessions
0 / 5 Seats Filled
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About the adventure
Hidden deep within the Reamean forest, dense of coniferous trees, the wind winding around the foliage leaves the forest behind and brings a message towards your village. A warning of a new kind of strangeness entering Noyama, your home. You are called to investigate the abnormalities. Early to mid-level battle prepared characters ready to go on an adventure, exploring an unknown. Role play, investigation, puzzles, combat, anything is possible from story driven players. You set the tone and ascertain the mystery of a newly formed rift.
Game style
Combat Heavy
Dungeon Crawl
Organized Play
Puzzle / Mystery Focused
Roleplay Lite
Rule of Cool (RoC)
Tactical / Crunchy
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
About me
I started playing D&D when I was in High School (over 40yrs ago) and loved the creativity of leaving the world behind and playing any character I choose to be in a new world of fantasy and adventure. The campaigns I run are high on adventure and finding the unexpected around any corner. Be prepared to experience something new.
View Profile →Character creation
Creating your character
Bring L3 character to the game. We can discuss alterations and gear at beginning of Sessions. 5.5e Core Rules - 2024: Character options from the 5.5e Player’s Handbook, Dungeon Master’s Guide, Monster Manual, and D&D Beyond Basic Rules. 5e Expanded Rules Allowed: Character options from supplementary sourcebooks such as Tasha’s Cauldron of Everything and Xanathar’s Guide to Everything, that are beyond the 5e Core Rules.W
What to expect
Preparing for the session
Sessions will be through voice channels in Discord. Maps and helpful, descriptive images will be provided at time of game as the story unfolds.
What Sir Ector brings to the table
Role play is a weakness of mine, though, I do try to involve it between encounters and adventures. Exploration, investigation, skill checks, what ever tricks your character has to solve mysteries are part of the story. Encounters of battle, or however your group chooses to solve them will be included. Rules are not made to be broken but I am open to discussing different adjustments tailored to meet your character's personality.
Homebrew rules
Crunchy-Crunchy crits... Roll D100 to see how well, or how bad, your crit turns out. A number of common things we do daily is considered a free action. Consider how to incorporate free actions into your turn.
Equipment needed to play
Internet
Platforms used
Safety
How Sir Ector creates a safe table
Open discussions for a group conformity. Especially The X-Card factor. Anything that is said and/or done that may make you uncomfortable, please speak up so that we can address the issue and change the content to make everyone comfortable.
Content warnings
Safety tools used