Pacify. Purify. - A Short Horror Campaign
Become a knight from the Inquisitors of Valxa, a renowned and hardened religious order that wars against heresy and evil. Pacify, Purify, Solder.
$10.00
/ Session
Details
Weekly / Thursday - 11:00 AM UTC
Session Duration / 4–5 hours
Campaign Length / 5+ Sessions
0 / 4 Seats Filled
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About the adventure
A call has been made from Lord Commander Gordon Pertageth, one of the highest-ranking knights in the order, to purify a great evil that has made itself known in a run-of-the-mill, backwater village. Calls have seldom come from the Lord Commander, so it must be a mission of great import. You answer the call, be it for glory, wealth, or duty. Pacify. Purify. is an adventure designed as a short campaign consisting of a single mission from a religious order of knights. It is a horror campaign with themes from body, gothic, and eldritch horror genres. This adventure is designed with the DnD 5e 2014 ruleset in mind. It also plays best with players with moderate DnD experience, as it is set to level 10. There's no book limit on character creation, and homebrew classes are welcome but are subject to GM approval. There will be a session 0 where we will discuss general pre-game topics, a quick introduction to the game, and magical items.
Game style
Rule of Cool (RoC)
Dungeon Crawl
Meet the Game Master
Less than a year on StartPlaying
About me
Tabletop games has been a hobby of mine for more than 10 years. I was introduced to it through a bunch of different systems other than DnD. However, since DnD was the most popular at the time, I was able to expand my reach and play with many other players. Still, I find myself deep in my roots for less crunchy systems. In the end, though, I find that I love player interactions and their reactions to situations the most. I like to laugh in absurdity, as most of the things we do are absurd. And absurdity is always good, as it lets us stretch and grasp at our imaginations, making life more colorful. Each of us will have a unique way of viewing and handling interactions and situations. Because of this, I get to learn more about the mysteries of being a person, and I love that. Overall, I love a chill, fun time. I'll be a nervous wreck half the time but at least I'll have fun.
View Profile →Character creation
Creating your character
Create characters at level 10. You are not allowed to use the following races: Tiefling, Aasimar, Kalashtar. Allocate the following numbers as your initial attributes: 17, 16, 14, 13, 12, 10. Use max HP for your first level and average for each level after. Homebrew classes are allowed but require GM approval. Create a title for your character. Something that harkens to your character's aesthetic, disposition, or a famous mission they've accomplished. Examples: “The Smiling Man”, “The Butcher of Baelforge”, “Pelor’s Bane”. Come up with a few tidbits of information as to how your character got the title. Magical items will be discussed and distributed once I get to know your characters and how you would like to play them.
What to expect
Preparing for the session
Create accounts for Discord, which we will be using for voice and text chats, and Roll20 for keeping our character sheets and dice rolling. Both are web apps, so no need to install them, but I suggest downloading the Discord app for a more stable experience. Once you join the game, I will send links to the servers you need to join (for Discord and Roll20).
What Flip Velez brings to the table
Let's have as much fun as we can playing a horror adventure. I will try to keep it lighthearted and take breaks if things are overwhelming. We can adjust parts of the campaign if it gets too much. What matters is that we have a fun, safe game. If the rules don't necessarily work in our favor, we tweak them. I am not out to get you. I will not change the rules just to spite you or cause problems. As this is a horror campaign, let's all get into the horror feel. I will not try to kill you outright, and the campaign is designed so that no player gets taken out of the fun entirely. I'll be providing maps and playing music on Discord to set the mood. I will attempt to do voices, but if you find them horrible or too distracting, you can bring it up. I will not force voices for myself or from players.
Homebrew rules
I'm allowing drinking potions as bonus actions and juicy critical hits (max roll damage). We will also adjust to rule of cool as we see fit and make up rules if we feel like it.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Flip Velez creates a safe table
We will have a session 0 to discuss your lines and veils while employing the X, N, & O cards. X, N, & O cards may be sent to me privately, and I will adjust for you. We will take regular breaks, as well as any additional breaks when I feel it necessary. I'll check in after the end of every session to see where everyone's at and adjust the campaign based on what we're feeling and not feeling.
Content warnings
Safety tools used