5e | Rime of the Frostmaiden
You got pinched. Arrested. Tried for crimes you may or may not have committed, and thrown in jail, in one of the bleakest northern reaches of Faerun.
$15.00
/ Session
Details
Weekly / Saturday - 6:00 PM UTC
Session Duration / 3–4 hours
Campaign Length / 1+ Sessions
0 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
You got pinched. Arrested. Tried for crimes you may or may not have committed, and thrown in jail, in one of the bleakest northern reaches of Faerun for your crimes. Among the ranks of your fellow prisoners- assassins, forgers, blackmailers, murderers, mad wizards, and dangerous monsters- you must struggle just to survive another day. To make matters worse, the warden has taken a particular dislike to you, and seems to find ways of making your stay particularly unpleasant. The last trip outside the walls nearly cost you a finger. With the unseasonably cold weather, and news thin on the ground, rumours have begun to swirl, about the aurora that hangs overhead each night. An ill omen of the Frostmaiden's displeasure, perhaps...? As you stir today's tepid gruel and stare down vacantly into your bowl, little do you realise what fate has in store for you. For this will be your last night's stay, at Revel's End. --- I like to tailor my games and work with my groups during the first session to establish the kind of game they want to play; so what might be quite a violent adventure for one group might end up as a light-hearted romp that resolves primarily through roleplay and puzzle-solving. I try my best to adapt classic 5th edition adventures to suit all playstyles. I use Fantasy Grounds to run my games, and Discord for voice-comms.
Game style
Hexcrawl / Exploration
Game themes
Meet the Game Master
4 years on StartPlaying
742 games hosted
Highly rated for: Voices, Storytelling, Inclusive
About me
I'm a DM with more than 15 years of experience with Dungeons and Dragons; nearly a decade of that is with 5th edition specifically. I've been a professional DM for about 5 years. I'm also an out-and-proud transgender woman. 🏳️⚧️
View Profile →Character creation
Creating your character
Characters will begin at 1st level, and character creation will happen during the first half of the first session. Feel free to come up with a concept before-hand as this will potentially speed things along. Characters are built using 27 point buy for stat allocation- as for the rest? Check here: https://homebrewery.naturalcrit.com/share/6YoA95Lf-N16
What to expect
Preparing for the session
• I'd expect players to ensure they have a copy of Fantasy Grounds Unity that is up to date, a copy of Discord for your PC or mac, and a headset and microphone that are correctly set up for use with discord. Download FGU here: http://affiliates.fantasygrounds.com/316255/15958 • You can also optionally download the Syrinscape Online Player which will allow you to connect to my Syrinscape account and hear background music and ambience for your adventure Download the Syrinscape Online Player here: https://syrinscape.com/download/ Connect to my Syrinscape account here: https://syrinscape.com/online/cp/follow-invite/194940-23f8a8c2-294b-45a2-8cb6-b756e73f1363/
What Fingers brings to the table
I have all the publications from WotC at the ready, and an Ultimate subscription for fantasy grounds, meaning my players don't have to pay to use the software so long as they are connecting to one of my games. I will also provide pre-made characters for people just wishing to jump right into the action, or who are uncertain about character creation.
Homebrew rules
A great many. Fortunately, I keep a fairly regularly updated and well-organized list of all the various rulings and homebrew mechanics here: https://homebrewery.naturalcrit.com/share/nxoGnr_dqjED
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Fingers creates a safe table
This game contains themes of violence, and some foul language. I use a combination of two safety tools/techniques to ensure players are comfortable at the table: - Before the game begins I like to start things off with session 0 to establish goals, hopes, and dreams, as well as proper etiquette player's pronouns, etc - This also doubles as a good time as well as hard and soft limits for roleplaying and what themes players would like to explore, and which they would rather avoid. These are also sometimes referred to as Lines (hard limits, subjects that should remain untouched) and Veils (soft limits, things that are alluded to, or that happen behind a curtain, a fade to black, etc) - I use an addon within fantasy grounds that makes it easy (and anonymous) for players to signpost when I may be crossing into territory they would like to avoid, or that they would prefer to skip past. It adds two buttons above the chatbox in the FGU client that allows people to bring up a yellow or red warning to let me know when the RP is moving in an uncomfortable direction. There are no judgements, and I brook no argument from my players over what people consider uncomfortable; we simply accept it, and move swiftly onward.
Content warnings
Safety tools used