Military Horror | A Historical Horror Anthology | Play By Post
WWII meets cosmic horror. An anthology of doomed missions across every front. Each nightmare a different horror. Survival is never guaranteed.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Monday - 7:00 PM UTC
Session Duration / 1 hour
2 / 5 Seats Filled
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About the adventure
War is only the surface. Across the global battlefields of World War II, something older than humanity is waking. Bomber crews report impossible shapes moving between the clouds. U-boats vanish after detecting something vast beneath the hull. Squads sent into ruined villages to evacuate a stranded comrade find nothing but symbols carved into stone. This is an anthology horror campaign following different units on different fronts… each mission a self-contained descent into the incomprehensible. The squad changes. The horror is ever present. This game uses the Mothership system, re-flavoured for WWII. Its stress, panic, and survival mechanics are perfect for pressure-cooker horror: rising fear, cascading mistakes, and situations spiralling beyond control. We’ll play via Discord, supported by the excellent and user-friendly Mothership Companion App for smooth, efficient gameplay and quick resolution; keeping the focus where it belongs: atmosphere, character, and dread. Expect narrative-driven horror, moral strain under fire, and the creeping realisation that human conflict is insignificant next to what waits in the dark. Characters are soldiers, airmen, engineers, medics; ordinary people facing something they were never meant to see. There are no chosen heroes here. Only fragile humans trying to survive the unimaginable. Lethality is high. Survival is uncertain. Some missions may end in extraction. Others may end in madness, fire, or something far worse. Watching your character unravel or meet a grisly, meaningful fate, is not failure in this game. It is the story. If you love cosmic horror, tension, and the strong possibility of doom, you will feel right at home.
Game style
Play By Post
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
1 year on StartPlaying
125 games hosted
Highly rated for: Storytelling, Creativity, World Builder
Average response time: 4 hours
Response rate: 100%
About me
I’m a passionate Game Master with a deep love for storytelling, immersive roleplay, and cinematic gameplay. I’ve been running tabletop RPGs for several years, with a focus on Daggerheart, Cyberpunk RED, Masks and more recently diving into some horror systems like Mothership. I specialise in crafting adventures with strong narrative arcs, dynamic NPCs, and a focus in player-driven choices that shape the world. My background includes years of experience in creative project management, which I now pour into building engaging campaigns, and memorable one-shots. Whether you’re a brand new player or a seasoned veteran, my goal is to create a fun, inclusive, and welcoming table where everyone gets a chance to shine. I love blending roleplay with tactical encounters, mystery, and moments of levity, and I’ll always make sure your character has a place in the story. Let’s roll some dice and tell an epic story together!
View Profile →Character creation
Creating your character
Character creationist done in the Mothership Companion App with assistance if necessary from the GM and the party within the discord server.
What to expect
Preparing for the session
All players need for preparation for this game is a discord account, and to download the very handy Mothership Companion App for all of our character creation and die-roll needs. There’s no need to be an expert on the Mothership system as we will be playing with a simplified narrative-focused ruleset to ensure the Play By Post format is as fast paced as possible. The free players handbook will be linked in the discord.
What KingTasty (Elliot) brings to the table
As your GM, I focus on rich, character-driven storytelling where your choices genuinely matter and shape the world around you. I run games that are rules-light and fun-heavy, prioritising narrative flow, drama, and collaboration over getting every rule exactly right. This is a game about your characters, their stories, and the consequences of their actions. Expect a world that reacts to what you do, missions tailored to your crew’s strengths and flaws, and a focus on building meaningful connections; whether with allies, enemies, or each other. I encourage creativity, bold choices, and working together to tell something epic, gritty, and personal. I also provide an organised Discord setup with everything you need to dive into the world, including visual references, mission briefings, a great community, and dedicated channels for downtime, scheming, and roleplay. No pressure to know the rules, no mechanical crunch, no rigid scheduling; just great storytelling, vibrant characters, and the freedom to play your way, on your own schedule.
Equipment needed to play
Internet
Computer or Mobile Device
Platforms used
Safety
How KingTasty (Elliot) creates a safe table
We will have constant contact and a safe space for players to contact me, the GM, if anything needs to be brought up. Players are encouraged to share any possible triggers and non-negotiables so that we can keep everyone safe and happy throughout the campaign.
Content warnings
Safety tools used

