Thornhill Under Siege | The Sunless Citadel expanded!!
The fortress that once cast its shadow across the Old Road does so no longer - it is whispered that Gaia itself has swallowed it up...
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LEVELS
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Weekly / Tuesday - 12:00 AM UTC
Session Duration / 3–4 hours
0 / 6 Seats Filled
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About the adventure
Hi there! I am taking this old classic 3rd edition module and re-imagining it a bit inside the backwater Duchy of Ashlar by Raging Swan Press. I plan to run this campaign as a low level 5e/Tales of the Valiant campaign on Shard tabletop, using the module as a basis for a sandbox area, centered around the town of Thornhill. Players can expect player driven stories, traditional dungeon delving, wilderness encounters, and lots of NPCs and rumor hooks to follow/interact with. Play will mostly be theater of the mind outside of some set piece encounters. The main ruleset on my end will be Kobold Press's wonderful Tales of the Valiant ruleset, which is based on the 2014 vs of 5e, with some great additions and cleanup in my opinion. With that said, Shard tabletop is very easy to use official 5e content with as well, though the ToV support is a bit stronger. As a result, anything you're thinking of playing from official 5e or Tales of the Valiant is fair game, and we can work it out during session 0.
Game style
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Inclusive, Teacher, Storytelling
About me
Hi! GM NRod here. Welcome to my page. I first discovered Dungeons & Dragons in 1996 at Pegasus Games in Madison, WI. I went in for Magic cards and walked out obsessed with an orange-covered Advanced Dungeons & Dragons Player’s Handbook. That happy accident turned into a lifelong passion. This year marks 30 years of RPG greatness - most of it spent behind the GM screen. I began running games online in 2020 and have been building immersive virtual tables ever since. My games blend high fantasy, gritty realism, dark themes, horror, hard choices, and meaningful character growth. Whether I’m running a published module or one of my own original worlds, player agency comes first. I build living settings - not railroad tracks. Your choices matter. I welcome all players at my table. Heavy themes may arise, but they remain off-screen and are always handled thoughtfully. Villainy exists in my worlds - but cruelty for shock value does not. I do not allow player-vs-player dice rolls. If characters clash, it’s resolved through roleplay - not forced mechanics. If you’re looking for consequence-driven storytelling, tactical encounters, and a world that reacts to you, I’d love to have you at my table. See you at the virtual table. GM NRod
View Profile →Character creation
Creating your character
Character creation will happen in session 0 on shard vtt.
What to expect
Preparing for the session
Players should have a Discord account, and sign up for Shard tabletop - both are free.
What Rodney brings to the table
I will provide access to the rules for Tales of the Valiant.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Rodney creates a safe table
We will go over Lines and Veils in session 0, and then for Aftercare I will check in with players regularly to ensure all is well, and to keep communication lines open.
Content warnings
Safety tools used