Image by Pixelperfektion
When September Ends
A coming of age adventure in the aughts filled with dimension hopping, cliques, and enough drama to fill a half pipe.
$10.00
/ Session
Details
Weekly / Thursday - 11:00 PM UTC
Session Duration / 2–4 hours
Campaign Length / 5–10 Sessions
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
The world is in a global flux, order has given way to emotion and lies, nothing can be trusted, and everyone is out for themselves. In other words, it is 2002, and you're trying to figure out how to get through high school. The grunge and counter culture that closed out the last millennium now collides with patriotism that tears through the country. Your leaders tell you you're on a quest to liberate the world while American Idiot blasts through the airwaves. But away from the pain in the ass that is the real world, you catch glimpses of an escape, Slugblasting. Photos that take an hour to load on your dial-up connection, VHS tapes traded around the school's parking lot, and legends of tricks and adventures that spread through your cafeteria. It looks like something out of Tony Hawk or the X-Games and those animes your little cousin watches that you totally, definitely, do not check out from Blockbuster. All you know is that you want in on Slugblasting, and away from whatever madness the world is trying to make you do. Whether you have to figure out how to use The Internet to navigate a chat room, or roll up with whoever will take you, you're going to form a Slugblasting crew, and you're going to put yourself on the map, your own way. Hop dimensions, get massive air, and get home before your parents kill you. Turn your iPod up, because it's time to Slugblast. Want more info on Slugblasters? Here's there official page w/ LetsPlays: https://slugblaster.com/ Check out this review of the system! https://youtu.be/kHIcXnfdv94?si=jKgIqiT1U0KAhabS
Game style
Sandbox / Open World
Combat Lite
Theater of the Mind
Game themes
Meet the Game Master
1 year on StartPlaying
Highly rated for: Creativity, Rule of Cool, Storytelling
About me
Howdy folks! I've been a DM for near a decade now with a high focus in collaborative worldbuilding. I run a laid back table that sticks to the rules and love fleshing out the world with the players as they explore their way through it. I focus on Pathfinder 2e and D&D 5e, but am always looking out for new systems to try with my players. My adventures typically take inspiration from enough anime and science fiction to buckle a bookshelf, with sprinklings of fantasy shenanigans. I run modules, one shots, and homebrew worlds that we can decide on during session zero. My table is BIPOC friendly, LGBTQIA+ friendly, and open to everyone.
View Profile →Character creation
Creating your character
Character creation will happen during session zero.
What to expect
Preparing for the session
Have a Discord and Forge/Foundry vtt account.
What Alex F brings to the table
This will be a fairly episodic campaign with some themes carrying over from episode to episode, with a good amount of freedom given to recurring characters, monsters of the weeks, one off gags, etc. etc. This is less prestige drama trying to win an Emmy, and more Rocket Power meets X-Files with some angst sprinkled on top. Harrowing moments may occur and utterly hateable characters may or may not get their comeuppance, but that is more a consequence of the dice rolls, and less an intended outcome.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Alex F creates a safe table
Lines and Veils document will be sent out in a google form after session zero. Since so much of the game's direction is decided during character creation, we'll have a clearer idea of what we want to look out for during that process. Aftercare will be done at the end of the session where we talk about how the session went, things we'd be interested in seeing/want to avoid, and any other concerns/plans for the future. There is absolutely no need to justify why you don't want to see something in the campaign or feel the need to pump the brakes on something during the campaign. We're all here to have fun, and won't be having it at somebody else's expense.
Content warnings
Safety tools used