šŸļø Tomb of Annihilation A Deadly Jungle Survival Campaign 1-11

šŸļø Tomb of Annihilation A Deadly Jungle Survival Campaign 1-11

Across the world, those once brought back from the dead are dying again — slowly, painfully, and permanently.

TYPE

Campaign

LEVELS

1–11

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Thursday - 6:00 AM UTC

Session Duration / 3–5 hours

Campaign Length / 4–11 Sessions

0 / 4 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Across the world, resurrection magic has begun to fail. Those once returned from the grave are withering away, their souls trapped by a mysterious curse. No cleric can stop it. No temple can explain it. All signs point to a distant and untamed land: Chult — a jungle peninsula filled with dinosaurs, undead horrors, ancient ruins, and a lost city swallowed by time. You are being sent into the wild to find the source of the Death Curse. Many expeditions have tried. None have returned. šŸ—ŗ What This Campaign Offers This is not a linear adventure. This is a living, breathing wilderness survival experience. Hex-crawl jungle exploration Resource management & meaningful travel Political intrigue in Port Nyanzaru Ancient puzzle-filled shrines A legendary, deadly final dungeon The deeper you go, the higher the stakes become.

Game style

West Marches

Puzzle / Mystery Focused

Rule of Cool (RoC)

Meet the Game Master
Teacher/Educator
Multi-lingual

Less than a year on StartPlaying

Highly rated for: Teacher, Inclusive, Knows the Rules

Average response time: 5 hours

Response rate: 80%

About me

I am not just a Game Master — I am a Lorekeeper. For me, tabletop roleplaying games are modern forms of ancient storytelling. Just like the storytellers of old, I guide players through worlds shaped by myth, consequence, and shared imagination. I have years of experience running narrative-focused, immersive RPG sessions across multiple systems, including Dungeons & Dragons (5e), Vampire: The Masquerade, Call of Cthulhu, and Fate. My games prioritize atmosphere, character depth, emotional stakes, and meaningful player choices over rigid mechanics. Whether you are exploring forgotten ruins, navigating political intrigue, or facing cosmic horror, my goal is always the same: to create a memorable story that belongs to the table, not just the rulebook. I run games that are welcoming to both new and experienced players. Sessions are carefully prepared, clearly communicated, and paced to keep everyone engaged. I value trust, respect, and collaborative storytelling above all else. If you are looking for a cinematic, story-driven RPG experience guided by a professional narrator — welcome to the guild.

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Character creation

Creating your character

šŸŽ­ Character Creation We will build characters together before the campaign begins to ensure strong party synergy and shared expectations. This campaign starts at Level 1, and you are welcome to either: Create your own 1st-level character or Work with me to design one that fits the party and the jungle survival theme. šŸ“œ Allowed Content Official 5E published material PHB, XGE, ToA sources No evil or party-disruptive characters Jungle-appropriate backstories are highly encouraged āš ļø Class Restriction Due to the central theme of the Death Curse and the narrative tone of the campaign, Cleric characters will not be available for this game. Divine magic plays a very specific role in this story, and limiting Clerics helps preserve the tension and mystery surrounding resurrection and the curse itself. There are still many excellent support and divine-flavored options available (Paladin, Druid, Bard, etc.), and I’m happy to help you find something that fits your playstyle. 🌿 Character Themes That Work Well Explorers and cartographers Treasure hunters Scholars of lost civilizations Mercenaries seeking fortune Adventurers with personal stakes in the Death Curse Survival skills, navigation, and practical abilities will matter.

What to expect

Preparing for the session

1ļøāƒ£ Create Your Character Build a Level 1 character, Pointbuy or we can roll together! Use official 5E published content No Clerics (see Character Creation section) Bring a short backstory (3–5 sentences is enough) If you prefer, we can create your character together before Session 1. 2ļøāƒ£ Set Up Your Tools Please make sure you have: A working microphone (clear audio is important) A stable internet connection A Discord account (for voice communication) Access to Roll20 / Foundry / Owlbear (whichever platform you're using) Test your setup before the first session. 3ļøāƒ£ Read the Campaign Premise Take a moment to read the game description and tone. This is a: High-lethality jungle survival adventure Exploration-focused campaign Mystery-driven story centered around the Death Curse Bring a character who is motivated to explore and cooperate with the party. 4ļøāƒ£ Be Ready for Session Zero (If Applicable) If we are running a Session Zero, be prepared to: Discuss character connections Establish party dynamics Review table rules and safety tools Ask questions about the setting 5ļøāƒ£ Come With the Right Mindset This campaign rewards: Teamwork Smart decision-making Creative problem solving Resource management The jungle is dangerous — preparation and cooperation matter.

What LoreKeeper brings to the table

When you join this campaign, you're not just getting a rulebook run — you're getting a curated adventure experience. šŸŽ­ Immersive Storytelling Distinct NPC personalities and character voices Descriptive jungle atmosphere and cinematic narration Ambient music and soundscapes during exploration, combat, and dungeons I aim to make Chult feel alive, dangerous, and mysterious. āš”ļø Tactical & Meaningful Combat Strategic, grid-based encounters Intelligent enemy tactics Real consequences for risky decisions Combat in this campaign is challenging and intentional — victory feels earned. 🌿 Survival & Exploration Focus Resource management matters Travel and navigation are meaningful Player choices impact the world The jungle is not just background — it is a character in the story. šŸ“œ Rules & Style Philosophy I primarily follow Rules as Written (RAW) to keep the game fair and consistent. However, I do embrace Rule of Cool when: It enhances the story It creates a cinematic moment It does not break balance or overshadow other players Fairness and immersion always come first. šŸ¤ Player-Focused Experience Spotlight balance for all characters Backstory integration into the narrative Clear communication and respectful table culture Safety tools available upon request Your character matters in this story. 🧠 What You Can Expect from Me Preparation and consistency Clear rulings and transparency A dangerous but fair adventure A collaborative storytelling environment This is a high-stakes, exploration-heavy campaign with real tension — but always built on trust and fun.

Homebrew rules

No homebrew rules! Only Official D&D 5e 2014 rules.

Equipment needed to play

Internet

Computer

Microphone

Safety

How LoreKeeper creates a safe table

X card and Session 0

Content warnings

Safety tools used

Frequently asked questions