Forsaken Quest Through Fae Wilds | Learn Daggerheart Lvl 1-2

Forsaken Quest Through Fae Wilds | Learn Daggerheart Lvl 1-2

Four-session Daggerheart adventure where a fortune awaits those brave enough to escort a merchant into fae-haunted wilds seeking a forbidden wish.

TYPE

Campaign

LEVELS

1–2

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Session Duration / 2.5–3 hours

Campaign Length / 3–4 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

A fortune in gold for those skilled and daring enough to venture into uncharted fae territory. Navigate wild magic, broker deals with dangerous beings, and protect a client who's chasing something that should stay lost. Every choice matters, every bargain has a price, and the deeper you go, the stranger things become. This is Daggerheart at its best: collaborative storytelling where Hope and Fear dice shape the narrative, and your decisions drive the story forward. Over four sessions, you'll master a system built for players who want their choices to matter as much as their dice rolls.

Game style

Hexcrawl / Exploration

Rule of Cool (RoC)

Meet the Game Master
Streamer
LGBTQ+
Hispanic/Latinx
Neurodivergent
Artist
Voice Actor
Multi-lingual

1 year on StartPlaying

175 games hosted

Highly rated for: Creativity, Rule of Cool, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

Your story, my world. Let's make something unforgettable. I've been running TTRPG campaigns professionally for over a decade, and here's what I've learned: the best stories happen when your choices actually matter. I don't write scripts. I don't railroad. I build Etharis; a living, breathing high-fantasy world with deep immersive lore and marks left by all my past tables, where the game system is just a means to tell our tale; and then I hand you the wheel. You want to betray the quest-giver? Burn down the tavern? Charm the villain and turn them into an ally? You can certainly try. I come from a background in film and game art, so I treat every session like a production. Professional VTT setup (Foundry), custom maps, reference art, and enough prep to improvise anything you throw at me. Whether you're a veteran looking for deep roleplay or a newbie who wants to learn in a welcoming space, I'll meet you where you are. My games go from gritty intrigue to bombastic heroism; with just enough absurdity to keep us laughing years later. If you want a GM who listens, adapts, and narrates stories with you instead of at you, let's talk.

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Character creation

Creating your character

We'll go over character creation during the first half of our first session. Characters will be created inside of Foundry VTT, and we'll go over character creation together, giving shape to your character as a member of the expedition. Players that join after the first session will go over the same process during a scheduled 1 on 1 meeting outside of game hours. If you wish to start reading on the choices for ancestry and class, please do so on www.demiplane.com

What to expect

Preparing for the session

Have a computer with a web browser ready to join the link I'll send you for foundry VTT. Download Discord onto your preferred device and have an account ready. https://discord.com/ Have a microphone ready and set up for clear voice chat. Though cameras are not required, they are highly encouraged to help with roleplay.

What Martin (The Fate weaver) brings to the table

• Foundry VTT and the a variety of curated premium modules, including 3D maps and background images for Theatre of the mind Roleplay. • In session music, ambience and sounds effects. ♫ • Diverse NPC voice acting and deep roleplay immersion. • Narrative and descriptive storytelling with cinematic retelling of combat rounds. • Recording of each session, privately uploaded for players and their friends to relive, with an overlay of reactive PNG portraits, dice rolls and more • Inclusion of every player at the table, spotlighting and highlighting everyone's forte and style. • Many "Devil's Bargains" and exceptions to rules. • Great rewards for creativity and out of the box solutions. • Personalized Homebrew and encouragement to bring your own. • Immersive and deadly encounters with high stakes and impact through dynamic environments and objectives. • A background in Storytelling, Film making and Video game design. • AI generated and curated images to portray emblematic moments. • Out of session question answering and community assistance. ---- Sign up perks ---- • Bring a buddy promo! Each game that you play in you get to bring a person for free! Share the joy of a one shot, or a small glimpse into a campaign you are part of with your IRL friends. This invitation can be used multiple times per player, but only when bringing in someone new to the server and registering to the game through SPG. • Access to my Discord server and its community. • Access priority for any future one shot or campaign • Post game survey where you can share your opinions and requests • Dedicated one-on-one calls to discuss character development in a campaign.

Homebrew rules

Daggerheart is a new narrative first TTRPG system, therefore not many homebrew rules have been created yet.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Martin (The Fate weaver) creates a safe table

Everyone's opinions should be heard and respected at the table, approaching roleplay with a Yes And open mentality. No comments on real world issues such as politics or religion are allowed during game time. Cameras will be encouraged, and accommodations will be put in place upon requests. We'll make use of a lines and veils rule, fading to black and resolving the outcome on a narrative form. After each session we'll take 5 minutes to go over wishes and requests for characters to go through, as well as a little bit of feedback and thoughts about the session.

Content warnings

Safety tools used

Frequently asked questions