The Shadowed Keep: Borderlands Adventures!!

The Shadowed Keep: Borderlands Adventures!!

Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Friday - 12:00 AM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

This will be a sandbox game using Tales of the Valiant by Kobold Press on Shard tabletop(Official 5e stuff available as well, though the ToV portions are a bit better worked out on Shard). The game will be ran mostly theater of the mind outside of some set encounters/locations in the module. The players will drive the action, though the world will move forward regardless of player actions. Ignore a hook? Cool, but it could come back to bite you later! This will be based in the setting Shadowed Keep on the Borderlands by Raging Swan Press. It is a full sandbox, with many different locations, rumor tables, npcs, dungeons, and all sorts of hooks the PCs can bite and follow! I have been a GM and ttrpg player for 30 years this year(well that made me feel old!) and my style is all about player agency, open world exploration, and PC directed narratives, so this module is perfect! If you're interested, sign up today!

Game style

Sandbox / Open World

Meet the Game Master

5.0

(5)

Game Designer

Less than a year on StartPlaying

Highly rated for: Inclusive, Teacher, Storytelling

About me

Hi! GM NRod here. Welcome to my page. I first discovered Dungeons & Dragons in 1996 at Pegasus Games in Madison, WI. I went in for Magic cards and walked out obsessed with an orange-covered Advanced Dungeons & Dragons Player’s Handbook. That happy accident turned into a lifelong passion. This year marks 30 years of RPG greatness - most of it spent behind the GM screen. I began running games online in 2020 and have been building immersive virtual tables ever since. My games blend high fantasy, gritty realism, dark themes, horror, hard choices, and meaningful character growth. Whether I’m running a published module or one of my own original worlds, player agency comes first. I build living settings - not railroad tracks. Your choices matter. I welcome all players at my table. Heavy themes may arise, but they remain off-screen and are always handled thoughtfully. Villainy exists in my worlds - but cruelty for shock value does not. I do not allow player-vs-player dice rolls. If characters clash, it’s resolved through roleplay - not forced mechanics. If you’re looking for consequence-driven storytelling, tactical encounters, and a world that reacts to you, I’d love to have you at my table. See you at the virtual table. GM NRod

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Character creation

Creating your character

We will handle this in Session 0 using Shard tabletop.

Safety

How Rodney creates a safe table

We will go over Lines and Veils during Session 0. Additionally, I will check in with Players after each session to ensure that everyone is still enjoying the game, nothing has changed regarding Lines and Veils, and in general keep communication lines open.

Content warnings

Safety tools used

Frequently asked questions