The DM & I: A D8 Night Campaign
Trapped in a time loop by Anteros, who takes the form your heart desires, you must craft the perfect dinner to save a cursed village. Will you escape?
$25.00
/ Session
Details
Custom / Sunday - 4:00 AM UTC
Session Duration / 1 hour
0 / 5 Seats Filled
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About the adventure
Love should be simple. But when Anteros, god of requited love and divine balance, decides your heart needs testing… nothing is simple. You and the village of Sylvania are trapped inside a repeating time loop: a perfect, terrible day that resets at dusk. The only way to break the cycle? Prepare the perfect romantic dinner for two. Not just any meal. A flawless expression of devotion. Anteros does not appear the same to everyone. The god manifests in the form that speaks most deeply to your heart: alluring, comforting, familiar, unsettling; shaped by your preferences, your desires, your vulnerabilities. After all, what better way to test love than to understand exactly what tempts you? To succeed, you must gather rare ingredients scattered throughout a cursed village: rescue bewitched residents frozen in half-lived moments, survive carnivorous flora that devour anything warm-blooded, and uncover the ancient secrets buried beneath Sylvania’s ivy-choked streets. Every choice matters. Every reset reveals something new. And the greatest obstacle may not be monsters, but the truth about your own heart. This is an intimate, character-driven duet campaign designed for one player and the DM. Expect emotional storytelling, romantic tension, moral dilemmas, and revelations that reframe everything you thought you knew. Will you craft a dinner worthy of the god who knows your heart best? Or will Sylvania remain trapped in longing forever?
Game themes
Meet the Game Master
About me
Hi, I’m Jenn! Mother of Monsters (ages 7 & 8), retired Marine, and full-time Cleric main turned full-time DM and TTRPG performer. I’ve been behind the screen for about three years now, and what started as escapism quickly became my calling. D&D opened a door for me during a time when I needed somewhere else to be, and before long, I was creating the kinds of worlds and stories I had always wished I could step into. Now, I get to build those worlds for others. My games are deeply character-driven, emotionally immersive, and rooted in the belief that storytelling should feel personal. I specialize in weaving backstories into the main narrative, creating those powerful revelation moments that shift everything. If it hurts a little (in the best way), we’re doing it right. When I’m not crafting cinematic plot twists, I’m obsessed with all things thematic, movie premieres, Ren faires, weekend getaways. If there’s an excuse to cosplay, I’m already planning it. You’ll also find me devouring sweet chili wings, binging YA fandoms, or happily covering my eye through horror movies under a fuzzy blanket. Gym rat by day, pagan witch by night. I lift weights, cast spells, and live for the vibe. D&D was once my escape. Now it’s my art, my profession, and the space where I help others find their own magic.
View Profile →Character creation
Creating your character
Character Creation Character creation is one of my favorite parts of TTRPGs. Before Session 0, you’ll have direct access to me to talk through the story you want to tell in this campaign. I can offer ideas, world connections, and narrative hooks... but ultimately, this is your character. I want you deeply invested in who they are, and I’ll support you in whatever way you need to build someone you’re genuinely excited to play. I do often weave in emotional ties, personal stakes, and even trauma to create a more dynamic, character-driven story rather than something purely “by the book.” That said: your character does NOT need to be traumatic to enjoy this game. Some players love that depth. Others don’t. Both are completely valid. Mechanical Guidelines All species, classes, and backgrounds are welcome. Homebrew is allowed with approval to ensure balance. Fixed HP. Stats are rolled: Roll 2 sets of 6 4d6, reroll all 1s, drop the lowest die 20 is the maximum score Start with 1 common and 1 uncommon item Backstories Think about the story you want to tell. Your backstory can be detailed and layered or simple and open-ended. We can connect you to factions, locations, NPCs, and plot threads together. If you’re unsure of your “why,” we’ll discover it collaboratively. You bring the spark. I’ll help you weave it into the world.
What to expect
Preparing for the session
All gameplay, roleplay, communication, and dice rolls will take place in Discord using a play-by-post format. I’ll provide a D&D Beyond campaign link so you can create your character using the available sources. New to play-by-post? That’s perfectly okay. I’ll be there every step of the way. Just bring your character and your creativity, and I’ll take care of the rest.
What Jenn brings to the table
I create immersive, living worlds. Expect detailed maps, distinct character voices, evocative visuals, ambient touches, and dynamic NPCs that make the city breathe around you. I want you to feel like you’ve stepped into the story... not just rolled initiative in it. At my table, safety and belonging come first. I am fiercely protective of every member of my community, including LGBTQIA+, BIPOC, femme-presenting, ESL, and disabled players. This is a space where respect is non-negotiable, boundaries are honored, and everyone deserves to feel safe being themselves. I aim for a thoughtful balance between Rule of Cool and Rules as Written. Mechanics matter, but they serve the story, not the other way around. If a cinematic moment elevates the narrative, we’ll find a way to make it work. Above all, storytelling is the heart of what I do. I prioritize collaboration, character growth, and meaningful choices. Every player at my table is important. Every voice is heard. Every character has a place in the spotlight.
Homebrew rules
Homebrew Rules To keep the table fun, fair, and collaborative, here are my standing homebrew guidelines: Party Perk Once your group chooses an adventuring party name, everyone receives one free feat as a gift. Character Guidelines All characters must be legal adults. Romantic encounters will always fade to black. If a PC attempts to charm, frighten, or intimidate another PC, the targeted player has the right to automatically succeed on the save. Player Autonomy & Consent Character autonomy is paramount. Consent is key in all player-to-player dynamics. Any PC romance, internal conflict, or shared backstory connection must be discussed and agreed upon ahead of time. This is a collaborative story. Everyone deserves agency, respect, and the ability to enjoy their character without pressure.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Jenn creates a safe table
How I Keep My Players Safe Player safety is intentional, ongoing, and collaborative at my table. Session 0 Comes First. We begin every campaign with a dedicated Session 0 where we discuss expectations, tone, themes, and establish clear “go” and “no-go” topics. That list is created live in our channel so everyone can see it, contribute to it, and reference it at any time. It remains a living document and it can be updated whenever needed. Communication is Always Open. Players are always welcome to reach out to me to share boundaries, concerns, or feedback. Aftercare & Debrief. After each session, we check in. We talk about how the session felt, what landed well, and if anything felt uncomfortable. Emotional storytelling deserves emotional care. Regular Check-Ins. Beyond post-session chats, I conduct ongoing check-ins throughout the campaign to make sure everyone still feels safe, excited, and included. Accessibility & Support. My players have consistent access to me outside of game time if they need clarification, support, or simply someone to listen. The game doesn’t end when the session does and neither does my commitment to the people at the table.
Content warnings
Safety tools used