[WIPE AWAY THE STAIN]||CAIN RPG||18+||[OPEN TO ALL]
"You are Exorcists... You are not human, You are tools for CAIN. Do not Fail, Do not Falter, If you see a manifestation of Sin... "EXECUTE IT"
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$30.00
/ Session
Details
Bi-weekly / Sunday - 3:00 PM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
Beneath the thin crust of civilization churns a vast psychic ocean, an invisible, collective undertow generated by repression, cruelty, shame, and desire. It is not divine. It is not alien. It is ours. Most people drift across its surface without ever realizing they are inches from drowning. A rare few are born thin-skinned to the pressure below. When the tide surges through them unchecked, it ruptures the world. These ruptures are called SINS. A SIN is a catastrophic manifestation: a predatory idea made flesh, a trauma weaponized, a contradiction given claws. They distort architecture, unravel probability, and overwrite the rules of matter in their vicinity. Each one is unique. Each one is hostile to consensus reality. Where they emerge, neighborhoods vanish, memories rot, and physics develops opinions. Governments deny. Corporations obfuscate. Religions reinterpret. CAIN acts. Operating above nations and beneath public awareness, CAIN is a supranational black directive with a single mandate: identify, pursue, and annihilate SINS before the damage metastasizes. It recruits from prisons, orphanages, black sites, research programs, and the psychic fallout zones left behind by prior incidents. It refines what it takes. It discards what it cannot use. You are an Exorcist, CAIN’s answer to the abyss. Exorcists are weaponized sensitives, surgically trained to enter psychic breach zones and survive contact with the impossible. Through invasive conditioning, experimental armaments, and disciplined self-mutilation of the psyche, you have learned to shape the same ocean that births SINS. You cut with it. You burn with it. You let it flow through you without capsizing. Every deployment is a hunt. Track the disturbance. Establish perimeter denial. Identify the SIN’s governing logic. Exploit its narrative weakness. Close distance. Break it apart at the conceptual joints. Extraction, debrief, Repeat. But proximity has a cost. The sea responds to those who stir it. The more you reach into it, the more it reaches back. Power is inseparable from contamination. Your tools are indistinguishable from the threat. CAIN measures success in terminated anomalies and acceptable psychological erosion. This is a game about tactical exorcism, asymmetrical supernatural combat, and the politics of weaponized trauma. Missions are precise, violent, and often surreal. Intelligence is partial. Objectives shift. Collateral is inevitable. Between operations, you navigate debriefings, upgrades, institutional pressure, and the quiet suspicion that the organization fighting the darkness may depend on its continued existence. CAIN does not promise redemption. It offers clarity of purpose. There is a breach. There is a target. There is a hunt. You were shaped for one function: WIPE OUT THE STAIN
Game style
Roleplay Heavy
Theater of the Mind
Game themes
Meet the Game Master
About me
Howdy! I'm Ginaku! (You can just call me Gin, Like the drink) I've been a Dungeon master for about 2 years, and have successfully run 2 separate homebrew games, as well as 2 Modules. Pfp Credit: https://dandelians.carrd.co/
View Profile →Character creation
Creating your character
Character Creation will be done during/after the Mandatory Session 0, and characters will be created following the process laid out in the CAIN core Rulebook on page 44. Character sheets will be hosted in FOUNDRY-VTT. Highly recommend Picking up the Core Rulebook from Tom Bloom's Itch.io! https://tombloom.itch.io/cain
What to expect
Preparing for the session
Players should have Accounts on the Following Platforms, Discord.gg (A server link will be provided upon sign-up. https://forge-vtt.com (The hosting service used for Foundry-VTT) Also recommend purchasing the Core Rulebook written by Tom Bloom. https://tombloom.itch.io/cain (Core Rulebook will not be provided, but simplified Cheat Sheet will be provided to players who need it.)
What Ginaku Tenshi brings to the table
Game master will provide ambience and music to fit the tone of the scene, Voices, Effects, and Accents as appropriate to individual NPC's. Visual Scenery and artwork may also be included as a special occasion.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Ginaku Tenshi creates a safe table
Player safety is a high priority for me as a Game master. During session 0, we go over basic lines and veils, topics players are or are not comfortable with, and what sort of content will be displayed during the sessions. I will also send out a "Safety, and Consent Form" for players to fill out. And at the end of every session, I host a "Round Robin"/Stars and Wishes in order to gather feedback on things players enjoyed, things players didn't like, and what can be changed/improved in future sessions.
Content warnings
Safety tools used